No subject


Thu Jan 13 17:53:03 CST 2005


clean_friendly_list: Removed 1 bogus links
CS: connection from client of type < GTK Unix Client 1.3.0>
Get SetupCmd:: map1acmd 1 sound 1 sexp 1 darkness 1 newmapcmd 1 faceset 0 
facecache 0 itemcmd 2
SendBack SetupCmd:: setup map1acmd 1 sound 1 sexp 1 darkness 1 newmapcmd 1 
faceset 0 facecache 0 itemcmd
Get SetupCmd:: mapsize 12x12
SendBack SetupCmd:: setup mapsize 12x12
Get SetupCmd:: faceset 0
SendBack SetupCmd:: setup faceset 0
Trying to load map /home/games/share/crossfire/maps/HallOfSelection.
load_original_map: /HallOfSelection (0)
Can't open /home/games/var/crossfire/maps/HallOfSelection
Can't open overlay /home/games/var/crossfire/maps/HallOfSelection
enter_map: supplied coordinates are not within the map! (/HallOfSelection: 
-1, -1)
PYTHON - triggerEvent:: eventcode 20
Object ring seems to have too low item power? 21 > 7
Object ring seems to have too low item power? 11 > 5
Trying to load map /home/games/share/crossfire/maps/city/city.
load_original_map: /city/city (0)
Can't open /home/games/var/crossfire/maps/city/city
Can't open overlay /home/games/var/crossfire/maps/city/city
enter_map: supplied coordinates are not within the map! (/city/city: -1, -1)
PYTHON - triggerEvent:: eventcode 20
PYTHON - triggerEvent:: eventcode 18
Checksums: 0 0
LOGIN: Player named SirK from ip 127.0.0.1
Trying to load map 
/home/games/var/crossfire/players/SirK/_city_apartment_apartments.
load_original_map: 
/home/games/var/crossfire/players/SirK/_city_apartment_apartments (2)
PYTHON - triggerEvent:: eventcode 21
PYTHON - triggerEvent:: eventcode 20
Scripting Weapon wielded
PYTHON - triggerEvent:: eventcode 21
PYTHON - triggerEvent:: eventcode 20
Trying to load map /home/games/share/crossfire/maps/city/misc/beginners.
load_original_map: /city/misc/beginners (0)
Can't open /home/games/var/crossfire/maps/city/misc/beginners
Can't open overlay /home/games/var/crossfire/maps/city/misc/beginners
PYTHON - triggerEvent:: eventcode 21
PYTHON - triggerEvent:: eventcode 20
get_nearest_player: Found free/non friendly object on friendly list
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
Resetting map /HallOfSelection.
PYTHON - triggerEvent:: eventcode 22
Event MAPRESET generated by /HallOfSelection
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
make_path_tofile 
/home/games/var/crossfire/players/SirK/_city_apartment_apartments...
Saving map /home/games/var/crossfire/players/SirK/_city_apartment_apartments
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
Saving map /city/city
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
Resetting map 
/home/games/var/crossfire/players/SirK/_city_apartment_apartments.
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
PYTHON - triggerEvent:: eventcode 2
PYTHON - HandleEvent:: got script file >/python/weapon_occidental_mages.py<
PYTHON - HandleEvent:: script loaded (/python/weapon_occidental_mages.py)!
BUG: SK_level(arch igate_closed_2, name iron gate): level <= 0
BUG: SK_level(arch igate_closed_2, name iron gate): level <= 0

    
    


More information about the crossfire mailing list