[crossfire] exploding MOBs
Todd Mitchell
temitchell at sympatico.ca
Thu Jan 20 11:20:47 CST 2005
Well you can put arches into inventory now - so you can already for
example spawn a couple guards or fireballs or something when a MOB is
destroyed. I was thinking of a will_explode and explode_attacktype
flags where if will_explode = 1, it produces a little pop graphic and
deals out damage from attacktype (or explode_attacktype if it's not 0).
Nicolas Weeger wrote:
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Should be fairly simple to do and might be fun.
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I'd use some field like 'other_arch', maybe? and 2 fields to specify
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how many to spawn?
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But yeah, sure could be real fun :)
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