[crossfire] exploding MOBs

Todd Mitchell temitchell at sympatico.ca
Thu Jan 20 11:20:47 CST 2005


Well you can put arches into inventory now - so you can already for 
example spawn a couple guards or fireballs or something when a MOB is 
destroyed.  I was thinking of a will_explode and explode_attacktype 
flags where if will_explode = 1, it produces a little pop graphic and 
deals out damage from attacktype (or explode_attacktype if it's not 0).

Nicolas Weeger wrote:

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      Should be fairly simple to do and might be fun.
     
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      I'd use some field like 'other_arch', maybe? and 2 fields to specify 
     
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      how many to spawn?
     
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      But yeah, sure could be real fun :)
     
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