[crossfire] Re: New movement code.
Anton Oussik
antonoussik at gmail.com
Wed Oct 19 12:24:25 CDT 2005
On 19/10/05, Brendan Lally <
brenlally at gmail.com
> wrote:
>
On 10/19/05, Anton Oussik <
antonoussik at gmail.com
> wrote:
>
> On 19/10/05, Brendan Lally <
brenlally at gmail.com
> wrote:
>
> > I'm inclined to say that at least there should be a /big/ hit points
>
> > penalty as well (maybe 50% - though with a small ac bonus too ?)
>
>
>
> Create a naked wraith, try using it to fight something, and say that again.
>
>
A lvl 100 wraith with high level karate is still reasonably powerful.
Yes, but I want it to be playable like this, so someone might want to
change to this mode and stay in it... for ever?
A problem I see with staying in non-corporial form for ever is food.
You would still use up food but have no way to replenish it. When
feeding off others with wraith_touch food should go up as well as hp.
Would this need a new attack type food_steal?
Maybe wraith in this mode should also see invisible?
>
> > Would you change the face as well, to give some clue they are in this mode?
>
>
>
> Being invisible will change the face automatically. It will be like
>
> wearing god finger.
>
>
on a related but tangential point, would it be possible to make
>
invisible characters appear on their controller's screen? I am
>
thinking with the face having a medium alpha value, so that it appears
>
to be partially seethrough. I often find it hard when controlling an
>
invisible character to know where they are.
I thought of that before, and then you will not be able to tell if
someone cast reveal invisible on you. Maybe set to 75% transparrency
for own invisible character?
>
> > > Also you should not be able to go into void squares to get to other
>
> > > "floors" or mechanic sections of the map. You should be able to apply
>
> > > exits though, to get around between maps.
>
> >
>
> > not all boulder layouts are seperated by squares with no tiles on.
>
>
>
> True, but I do not see this as a huge problem if sometimes you can
>
> wander into a mechanism. x-ray vision allows you to see many of them,
>
> and that is not much of a problem.
>
>
yes, but there are maps designed so that x-ray vision won't let you
>
see them, where as your walking through walls would (scorn gatehouse
>
is an example of this).
I still do not see this as a huge cheat to be able to see some
mechanisms. I imagine ghosts in ancient castles could too!
>
> Yes, I dislike both examples I gave myself. It seems something new
>
> needs to be introduced into the game, and placed around towns to allow
>
> wraiths get new bodies. Something not already found anywhere.
>
>
taxidermists?
I imagine this should be a relatively big thing to shed one's body, so
taking a physical form should require a ritual of some sort to be
performed. Maybe a map with a large pentagram, with lots of people
reading some prayers, and if wraith steps over the body and stays
there for half an hour they get re-incarnated?
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