[crossfire] Transports
Alex Schultz
alex_sch at telus.net
Tue Jan 31 07:49:26 CST 2006
Mark Wedel wrote:
> Below is my propose implementation for tranports (boats, horses, wagons, etc).
> Look it over and let me know any questions/improvements, etc.
>
><snipped>
>
> Thoughts/questions?
>
Well, for it to be more useful, it would be good if it could go through
exits (scorn gatehouse). However this leads to questions like:
What should the transports do on non-bigworld maps? (wagons could easily
appear too small)
And what should be done to prevent you from running around shops in a wagon?
Such things incline me to want to disallow them from going through
exits, though that in my opinion makes them more limited in usefulness too.
Alex Schultz
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