[crossfire] Fwd: [gentoo-announce] [ GLSA 200604-11 ] Crossfire server: Denial of Service and potential arbitrary code execution
Mark Wedel
mwedel at sonic.net
Mon May 8 02:37:04 CDT 2006
Andrew Fuchs wrote:
> Umm, was this the flaw i discovered, or is it a new one?
The fact it says version >= 1.9.0 are not affected would seem to suggest that
this isn't a problem anymore. but I'm not sure exactly what bug this is describing.
>
> ---------- Forwarded message ----------
> From: Thierry Carrez <koon at gentoo.org>
> Date: Apr 22, 2006 4:12 PM
> Subject: [gentoo-announce] [ GLSA 200604-11 ] Crossfire server: Denial
> of Service and potential arbitrary code execution
> To: gentoo-announce at lists.gentoo.org
> Cc: bugtraq at securityfocus.com, full-disclosure at lists.grok.org.uk,
> security-alerts at linuxsecurity.com
>
>
> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
> Gentoo Linux Security Advisory GLSA 200604-11
> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
> http://security.gentoo.org/
> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
>
> Severity: High
> Title: Crossfire server: Denial of Service and potential arbitrary
> code execution
> Date: April 22, 2006
> Bugs: #126169
> ID: 200604-11
>
> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
>
> Synopsis
> ========
>
> The Crossfire game server is vulnerable to a Denial of Service and
> potentially to the execution of arbitrary code.
>
> Background
> ==========
>
> Crossfire is a cooperative multiplayer graphical adventure and
> role-playing game. The Crossfire game server allows various compatible
> clients to connect to participate in a cooperative game.
>
> Affected packages
> =================
>
> -------------------------------------------------------------------
> Package / Vulnerable / Unaffected
> -------------------------------------------------------------------
> 1 games-server/crossfire-server < 1.9.0 >= 1.9.0
>
> Description
> ===========
>
> Luigi Auriemma discovered a vulnerability in the Crossfire game server,
> in the handling of the "oldsocketmode" option when processing overly
> large requests.
>
> Impact
> ======
>
> An attacker can set up a malicious Crossfire client that would send a
> large request in "oldsocketmode", resulting in a Denial of Service on
> the Crossfire server and potentially in the execution of arbitrary code
> on the server with the rights of the game server.
>
> Workaround
> ==========
>
> There is no known workaround at this time.
>
> Resolution
> ==========
>
> All Crossfire server users should upgrade to the latest version:
>
> # emerge --sync
> # emerge --ask --oneshot --verbose
> ">=games-server/crossfire-server-1.9.0"
>
> References
> ==========
>
> [ 1 ] CVE-2006-1010
> http://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2006-1010
>
> Availability
> ============
>
> This GLSA and any updates to it are available for viewing at
> the Gentoo Security Website:
>
> http://security.gentoo.org/glsa/glsa-200604-11.xml
>
> Concerns?
> =========
>
> Security is a primary focus of Gentoo Linux and ensuring the
> confidentiality and security of our users machines is of utmost
> importance to us. Any security concerns should be addressed to
> security at gentoo.org or alternatively, you may file a bug at
> http://bugs.gentoo.org.
>
> License
> =======
>
> Copyright 2006 Gentoo Foundation, Inc; referenced text
> belongs to its owner(s).
>
> The contents of this document are licensed under the
> Creative Commons - Attribution / Share Alike license.
>
> http://creativecommons.org/licenses/by-sa/2.0
>
>
> ------------------------------------------------------------------------
>
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