[crossfire] server commit for map2 support.
Nicolas Weeger (Laposte)
nicolas.weeger at laposte.net
Thu May 18 17:39:25 CDT 2006
> I just committed the code that adds the map2 protocol command to the
> server. I played around with it quite a bit and didn't notice anything odd.
Great!
Thanks for the work :)
> One of the main reasons for doing this is that one of the problems with
> the old client is objects shifting layers - this caused more a problem with
> big images and whether they should or should not be erased.
Yes, those issues aren't fun to handle, I remember many bugs over this :)
Now maybe we'll be able to merge all archetype image parts into one big image,
finally!
> The one problem with doing so is that clients not using the map2 protocol
> won't see these objects being animated anymore. My personal thought is
> that this isn't that big a deal - the animation of these objects is more
> window dressing than anything important, and also if people do care,
> perhaps that would speed them up to updating their client.
Maybe we could have a transitional period, like a few months with still the
speed, to let clients be upgraded?
My 2 cents of €
Nicolas
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