[crossfire] classes & guilds

Juergen Kahnert crossfire at kahnert.de
Thu Jul 5 05:56:56 CDT 2007


On Thu, Jul 05, 2007 at 06:59:53AM +0000, Lalo Martins wrote:
> It basically keeps the class picking mechanics exactly like they are
> in CF 1.x: using player changers in-game.  Then it would only require
> writing maps, and I'm much better at that than code.

Agreed.





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