[crossfire] Items blocking view
    Nicolas Weeger 
    nicolas.weeger at laposte.net
       
    Mon Jun 11 16:34:46 CDT 2007
    
    
  
Hello.
Related to bug 
http://sourceforge.net/tracker/index.php?func=detail&aid=1735283&group_id=13833&atid=113833 
there's an interesting issue.
In insert_ob_in_map objects will preferable be inserted *below* other items 
blocking view.
For some reason, the amulet in the bug report has blockview set. Consequently 
the player (and other monsters probably) will be *above* the amulet in the 
stack list. Pickup mode only considers items below the player, thus amulet is 
never auto-picked up.
I'm wondering the reason of the blockview behaviour. Is there a compelling 
reason for that?
If yes, probably autopickup should check all items, including those above the 
player ;)
Nicolas
-- 
http://nicolas.weeger.free.fr [Petit site d'images, de textes, de code, bref 
de l'aléatoire !]
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url : http://mailman.metalforge.org/pipermail/crossfire/attachments/20070611/c107870c/attachment-0001.pgp 
    
    
More information about the crossfire
mailing list