[crossfire] Face information for animations
Nicolas Weeger
nicolas.weeger at laposte.net
Sun Aug 3 13:31:33 CDT 2008
Hello.
When collecting the .face files, the collect.pl script will only write
fg/visibility information for faces outside animation, and not all faces. On
the other hand, when an animation is defined into an archetype file, the
visiblity/magicmap is set for all faces of the animation.
I'd like to fix that so the various animations can be factorized into .face
files, with the face information (color_fg and such), that doesn't really
belong to archetypes imo.
Example: the 'sea' animation is duplicated between 'sea' and 'sea1' (file
ground/sea.arch) - it would be much easier to have it defined in sea.face,
including color_fg and magicmap and visibility, and just tell 'animation sea'
in both archetypes.
Opinions?
Nicolas
--
http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de
l'aléatoire !]
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