[crossfire] Monster regeneration

Mark Wedel mwedel at sonic.net
Wed Jul 13 22:48:04 CDT 2011


On 07/13/11 11:46 AM, Nicolas Weeger wrote:
> Hello.
>
> I wonder why monsters which are asleep in the dark don't regenerate hp/sp.
>
> monster_move() is pretty clear, if the monster is asleep, can't find an enemy,
> and in the dark, then no regeneration.
>
> I'd like to change that, and make monsters regenerate anyway.
>
>
> What do you think of that?

  Sounds good to me.



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