[crossfire] Ideas for balancing tweaks for next release

Preston Crow pc-crossfire06 at crowcastle.net
Sun Jul 30 16:08:49 CDT 2017


I like your thinking on this.  You have a place for monsters, but didn't 
put any on the list.  I've been playing on Metalforge recently, and I've 
found pixies to be worthless monsters.  They seem to usually have wands 
but never use them.  I seem to recall they used their wands at one point 
in the past, making them randomly dangerous.


On 07/30/17 00:05, David Hurst wrote:
> Hi guys and gals,
>
> I've been spending a lot of time playing crossfire lately and the 
> discussion around a new release prompted me to think about some 
> potential balance improvements that could be made. I am thinking about 
> some of the more fundamental aspects of the game such as player race 
> attributes which do have wider ramifications that adjusting maps, 
> therefore, I have created a table on the wiki to document these 
> potential changes and provided a little description around the rationale.
>
> http://wiki.cross-fire.org/dokuwiki/doku.php/user:saru:new_release_balance
>
> I'm not suggesting they are perfect or that there isn't better ways to 
> address some of these issues, but i'm really focusing on the low 
> hanging fruit that I can actually assist with.
>
> I welcome any additions to these balance changes and I might suggest a 
> poll of some description as we approach release to confirm any 
> specific changes. Thoughts?
>
> Regards,
> Saru
>
>
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> crossfire at metalforge.org
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