[crossfire] Useless rods
Preston Crow
pc-crossfire06 at crowcastle.net
Tue Apr 30 16:09:10 CDT 2019
I've noticed that some rods can never be used. I'm under the impression
that rods are implemented with a given number of spell points that
regenerate quickly for casting the specified spell. Some spells require
more points at higher levels. In some cases, this results in a rod
where the spell at that level requires more points than the rod has at
full charge.
I'm playing on Metalforge, so it's possible that this has been addressed
in newer code, but I would think there should be a check somewhere to
either not generate these rods or to increase the maximum sp for a rod
to match the sp required to cast if that is higher.
A good example is that a 'rod of turn undead' above level 53 will never
work. Likewise a 'rod of word of recall' above level 90 is useless.
I haven't checked heavy rods; I'm under the impression that they have a
lot more sp, so it's unlikely to be a problem there.
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