[crossfire] Simple ideas
ruben at mrbrklyn.com
Thu Feb 7 14:34:38 CST 2019
On Thu, Feb 07, 2019 at 03:26:08PM -0500, Preston Crow wrote:
> Maybe all of them? I have a character with 13 skills at or above
> level 110 on Metalforge.
that is really quite good
> I get the feeling that I'm never going to
> get there in lockpicking or sense curse, but I could conceive of
> getting several more up there.
I lost about 40k points trying to raise my oretory skills :)
> Of course, "all of them" depends on
> the character, as I don't have meditation, flametouch, clawing,
> etc., but I am allowed weapons. So if we want people to reach a cap,
> then either 8 or 16 would seem reasonable to me.
> On 2/7/19 2:35 PM, bill billy wrote:
> >I agree to your second point. How many skills should a player have
> >to max before it equals max level in your opinion?
> >On Thursday, February 7, 2019, 2:30:41 PM EST, Preston Crow
> ><pc-crossfire06 at crowcastle.net> wrote:
> >What about setting a higher maximum overall level than the per-skill
> >maximum level? Then to max out your character, you would have to master
> >many different skills.
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> crossfire at metalforge.org
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