<div dir="ltr">I have created a branch in arch called "Spell_shuffle" (arch/branches/Spell_shuffle) and made changes as discussed here.<div>My server (<a href="http://ajh.co">ajh.co</a>) is running from this branch.</div><div><br></div><div>I have updated the tableau view to reflect this branch here: <a href="https://public.tableau.com/profile/david.hurst6129#!/vizhome/CrossfireSpellsVisualisation/Spellassignmentdashboard?publish=yes">https://public.tableau.com/profile/david.hurst6129#!/vizhome/CrossfireSpellsVisualisation/Spellassignmentdashboard?publish=yes</a></div><div><br></div><div>The revised schools like something (I haven't learn all spells yet on this char) like this</div><div><div>evocation spells <lvl> <sp></div><div>02:24 animate weapon 7 41</div><div>02:24 antimagic rune 7 5</div><div>02:24 bullet swarm 14 6</div><div>02:24 charisma 6 12</div><div>02:24 confusion 2 10</div><div>02:24 constitution 4 15</div><div>02:24 create food 12 14</div><div>02:24 create missile 1 11</div><div>02:24 dark vision 5 15</div><div>02:24 detect magic 1 1</div><div>02:24 dimension door 10 35</div><div>02:24 identify 8 60</div><div>02:24 improved invisibility 8 46</div><div>02:24 invisible 6 30</div><div>02:24 large bullet 8 3</div><div>02:24 levitate 6 10</div><div>02:24 magic bullet 4 1</div><div>02:24 magic mapping 5 15</div><div>02:24 magic missile 1 1</div><div>02:24 magic rune 12 5</div><div>02:24 marking rune 1 1</div><div>02:24 missile swarm 14 6</div><div>02:24 poison cloud 4 12</div><div>02:24 probe 1 3</div><div>02:24 rune of transference 6 18</div><div>02:24 spark shower 1 7</div><div>02:24 steambolt 10 12</div><div>02:24 strength 2 10</div><div>02:24 town portal 15 50</div><div>02:24 transference 5 17</div><div>02:24 </div><div>praying spells <lvl> <sp></div><div>02:24 banishment den den</div><div>02:24 bless 4 27</div><div>02:24 call holy servant 12 104</div><div>02:24 cause anthrax 24 182</div><div>02:24 cause black death 30 401</div><div>02:24 cause cold 2 47</div><div>02:24 cause flu 4 46</div><div>02:24 cause leprosy 10 86</div><div>02:24 cause light wounds 1 54</div><div>02:24 cause many wounds 24 30</div><div>02:24 cause medium wounds 6 31</div><div>02:24 cause red death 24 541</div><div>02:24 cause typhoid 16 212</div><div>02:24 command undead 10 44</div><div>02:24 consecrate 8 35</div><div>02:24 cure blindness 18 30</div><div>02:24 cure confusion 14 8</div><div>02:24 cure disease 10 30</div><div>02:24 cure poison 8 7</div><div>02:24 curse 4 27</div><div>02:24 darkness 10 58</div><div>02:24 detect curse 10 10</div><div>02:24 detect evil 6 3</div><div>02:24 face of death 34 223</div><div>02:24 finger of death 28 119</div><div>02:24 glyph 12 5</div><div>02:24 heal 30 50</div><div>02:24 holy orb den den</div><div>02:24 holy possession 18 89</div><div>02:24 holy word den den</div><div>02:24 holy wrath den den</div><div>02:24 light 1 22</div><div>02:24 major healing 16 10</div><div>02:24 medium healing 8 7</div><div>02:24 minor healing 1 4</div><div>02:24 nightfall 32 150</div><div>02:24 pacify 8 37</div><div>02:24 protection from attack 16 153</div><div>02:24 protection from cancellation 12 96</div><div>02:24 protection from cold 2 52</div><div>02:24 protection from confusion 4 68</div><div>02:24 protection from depletion 6 67</div><div>02:24 protection from draining 8 82</div><div>02:24 protection from electricity 3 51</div><div>02:24 protection from fire 2 70</div><div>02:24 protection from magic 10 97</div><div>02:24 protection from paralysis 6 67</div><div>02:24 protection from poison 2 70</div><div>02:24 protection from slow 4 68</div><div>02:24 regeneration 14 62</div><div>02:24 remove curse 16 242</div><div>02:24 restoration 32 80</div><div>02:24 show invisible 14 10</div><div>02:24 staff to snake 6 39</div><div>02:24 summon avatar 20 142</div><div>02:24 summon cult monsters 6 44</div><div>02:24 turn undead den den</div><div>02:24 word of recall 20 153</div><div>02:24 </div><div>pyromancy spells <lvl> <sp></div><div>02:24 ball lightning 18 12</div><div>02:24 burning hands 1 11</div><div>02:24 comet 16 20</div><div>02:24 create bomb 12 9</div><div>02:24 create fire wall 12 8</div><div>02:24 dragonbreath 24 14</div><div>02:24 faery fire 8 22</div><div>02:24 firebolt 4 15</div><div>02:24 firetrap 12 5</div><div>02:24 medium fireball 6 18</div><div>02:24 rune of blasting 10 14</div><div>02:24 rune of fire 4 10</div><div>02:24 rune of shocking 8 11</div><div>02:24 small fireball 1 12</div><div>02:24 small lightning 1 9</div><div>02:24 </div><div>sorcery spells <lvl> <sp></div><div>02:24 armour 1 15</div><div>02:24 cancellation 20 30</div><div>02:24 create frost wall 16 8</div><div>02:24 create pool of chaos 20 10</div><div>02:24 detect monster 4 2</div><div>02:24 earth to dust 4 7</div><div>02:24 fear 4 8</div><div>02:24 frostbolt 6 11</div><div>02:24 icestorm 1 6</div><div>02:24 large manaball 12 35</div><div>02:24 magic drain 12 23</div><div>02:24 mana blast 4 14</div><div>02:24 mana bolt 6 23</div><div>02:24 mass confusion 7 26</div><div>02:24 medium manaball 8 7</div><div>02:24 medium snowstorm 6 11</div><div>02:24 paralyze 2 7</div><div>02:24 rune of frost 4 8</div><div>02:24 sigil 12 5</div><div>02:24 slow 1 8</div><div>02:24 small bullet 1 2</div><div>02:24 small manaball 4 17</div><div>02:24 small snowstorm 1 8</div><div>02:24 </div><div>summoning spells <lvl> <sp></div><div>02:24 alchemy 6 5</div><div>02:24 create earth wall 8 6</div><div>02:24 dancing sword 12 25</div><div>02:24 mystic fist 10 9</div><div>02:24 pentagram 12 5</div><div>02:24 summon air elemental 12 17</div><div>02:24 summon earth elemental 8 15</div><div>02:24 summon golem 2 6</div><div>02:24 summon lesser golem 1 4</div><div>02:24 summon pet monster 4 4</div><div>02:24 summon water elemental 10 14</div></div><div><br></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Fri, Sep 15, 2017 at 9:18 AM, David Hurst <span dir="ltr"><<a href="mailto:davidnicholashurst@gmail.com" target="_blank">davidnicholashurst@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div>Hi Kevin,</div><div><br></div>Aside from flipping sorcery and evocation, the spells that needed reassigning were bullets,a couple of odd ball summoning spells and ball lightning:<div><br></div><div><table cellspacing="0" cellpadding="0" dir="ltr" border="1" style="table-layout:fixed;font-size:10pt;font-family:arial,sans,sans-serif;width:0px;border-collapse:collapse;border:none"><colgroup><col width="63"><col width="159"><col width="100"><col width="100"></colgroup><tbody><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-weight:bold">Level</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-weight:bold">Spell</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-weight:bold">Current</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-weight:bold">Manual</td></tr><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51);text-align:right">1</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51)">Create Missile</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Summoning</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td></tr><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;text-align:right">1</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Small Bullet</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td></tr><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51);text-align:right">2</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51)">Summon Fog</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Summoning</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td></tr><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51);text-align:right">8</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51)">Large Bullet</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td></tr><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51);text-align:right">14</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51)">Bullet Swarm</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td></tr><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51);text-align:right">18</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51)">Ball Lightning</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Pyromancy</td></tr><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51);text-align:right">20</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51)">Bullet Storm</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td></tr><tr style="height:21px"><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51);text-align:right">24</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom;font-family:Arial;color:rgb(51,51,51)">Build Bullet Wall</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td><td style="overflow:hidden;padding:2px 3px;vertical-align:bottom">Evocation</td></tr></tbody></table></div><div><i>*note evocation is a change because all other evocation spells are moved to sorcery and vice versa.</i></div><div><br></div><div>In the current assignment, evocation has the most damaging spells while sorcery has the least. If you toggle between the current and proposed, you will notice that the lines actually track much closer together in the proposed assignment.This is going to make training in each school more consistent.</div><div><br></div><div>Regards,</div><div>Saru</div><div><br></div><div><br></div><div><br></div><div><br></div><div><br></div></div><div class="HOEnZb"><div class="h5"><div class="gmail_extra"><br><div class="gmail_quote">On Fri, Sep 15, 2017 at 4:14 AM, Kevin Zheng <span dir="ltr"><<a href="mailto:kevinz5000@gmail.com" target="_blank">kevinz5000@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span>On 09/14/2017 06:03, David Hurst wrote:<br>
> To try and make some progress on this front I created a visualisation to<br>
> see what these changes might look like. Take a look here<br>
</span>> <<a href="https://public.tableau.com/profile/david.hurst6129#!/vizhome/CrossfireSpellsVisualisation/Spellassignmentdashboard?publish=yes" rel="noreferrer" target="_blank">https://public.tableau.com/pr<wbr>ofile/david.hurst6129#!/vizhom<wbr>e/CrossfireSpellsVisualisation<wbr>/Spellassignmentdashboard?publ<wbr>ish=yes</a>>.<br>
<span>> I focused on only the spells that can provide exp, I can load the other<br>
> skills if there is a strong desire to see the impact. As mentioned I<br>
> don't think there is a particularly significant effect by using<br>
> consistent spell schools definitions but i'm open to your feedback.<br>
> The data i'm using is available here<br>
</span>> <<a href="https://docs.google.com/spreadsheets/d/1OIq3cIOpQoU9EZLkq8njLqY9GXqsVJ4TkYzUe_5IpKg/edit?usp=sharing" rel="noreferrer" target="_blank">https://docs.google.com/sprea<wbr>dsheets/d/1OIq3cIOpQoU9EZLkq8n<wbr>jLqY9GXqsVJ4TkYzUe_5IpKg/edit?<wbr>usp=sharing</a>>.<br>
<span>><br>
> As a reminder the proposed schools are:<br>
> Evocation - Spells that create things (physical damage, food, strengthening)<br>
> Sorcery - Spells that remove energy (cold spells, poison, draining?,<br>
> depletion?)<br>
> Pyromancy - Spells that add energy (fire, lightning, light)<br>
> Summoning - Spells that call and control monsters (golems, pets, etc)<br>
> Praying - Spells gifted by channeling your gods wishes through prayer<br>
<br>
</span>I believe this discussion came up on IRC, but how do you see training<br>
experience in the new spell organization to work?<br>
<br>
The current classifications are a bit arbitrary but it seems that each<br>
spell school has a good balance of spells.<br>
<span class="m_8728587903168374513HOEnZb"><font color="#888888"><br>
--<br>
Kevin Zheng<br>
<a href="mailto:kevinz5000@gmail.com" target="_blank">kevinz5000@gmail.com</a> | <a href="mailto:kevinz@berkeley.edu" target="_blank">kevinz@berkeley.edu</a> | PGP: 0xC22E1090<br>
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