[Crossfire-wiki] [Crossfire DokuWiki] page added: spells:praying

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====== Praying ======

Praying, or divine magic, allows you to channel power (grace) from a
god into spells.  Grace points are the measure of how much power the
god is providing you, and these rise as your praying skill level
increases.  To cast prayers, you must do two things: acquire the
praying skill, and [[:worshipping_guide|worship a god]] who gives you
grace points.

The praying skill is acquired by learning the skill from a scroll or
by having a holy symbol.  The fireborn and gnome races, and the
devotee, monk, paladin, priest, summoner, and wizard classes all begin
with this skill.

There are many prayer spells (more than any single wizardry discipline
has) covering many offensive, defensive, self-improvement, and
informational functions.  Prayers belong to many different paths, so a
caster who is repelled or denied a particular path should still find
plenty of useful prayers.  

Gods may give unique prayers to their followers on reaching a certain
level or achievement, as noted below.  Instead of learning these
spells from books when you reach their level, they are bestowed upon
you by your god when you pray at his or her altar, assuming your grace
points are high enough.


===== List of Prayers =====

This is a complete list of the praying spells((according to the SVN
version as of 2006-12-03)), sorted by level.

=== Turn Undead ===
^ Level:  | 1  ^ GP:((Grace Points))  | 2  ^ Path:  | Turning |
^ Notes:  | A cone spell which sometimes inflicts fear in the undead.  |||||

=== Divine Shock ===
^ Level:  | 1  ^ GP:  | 3  ^ Path:  | Wounding |
^ Notes:  | Fires a ball of lightning.  \\ **Granted by Sorig at low level.**  |||||

=== Cause Light Wounds ===
^ Level:  | 1  ^ GP:  | 4  ^ Path:  | Wounding |
^ Notes:  | Fires a bullet to damage your enemies.  |||||

=== Holy Word ===
^ Level:  | 1  ^ GP:  | 4  ^ Path:  | Turning |
^ Notes:  | A cone spell which does damage to the enemies of your god.  It has no effect on other creatures.  |||||

=== Light ===
^ Level:  | 1  ^ GP:  | 4  ^ Path:  | Light |
^ Notes:  | Lights a fixed area.  |||||

=== Minor Healing ===
^ Level:  | 1  ^ GP:  | 4  ^ Path:  | Restoration |
^ Notes:  | Heals your own wounds or the wounds of the creature you target.  |||||

=== Flaming Aura ===
^ Level:  | 1  ^ GP:  | 5  ^ Path:  | Fire |
^ Notes:  | Surrounds you with an aura of fire which burns everything near you.  \\ **Granted by Gorokh and Ruggilli at medium level.** |||||

=== Rage ===
^ Level:  | 1  ^ GP:  | 5  ^ Path:  | Wounding |
^ Notes:  | Fills you with the rage of your god, temporarily enhancing your strength, speed, endurance, and regeneration.  \\ **Granted by Gorokh and Ruggilli at medium level.**  |||||

=== Iron Skin ===
^ Level:  | 1  ^ GP:  | 8  ^ Path:  | Self|
^ Notes:  | Toughens the skin of your target (which may be you), giving it some protection against hits and damage.  Only offers protection against physical attacks.  \\ **Granted by Gaea at medium level.** |||||

=== Perceive Self ===
^ Level:  | 2  ^ GP:  | 5  ^ Path:  | Information |
^ Notes:  | Shows most of your character's attributes.  |||||

=== Bless ===
^ Level:  | 2  ^ GP:  | 8  ^ Path:  | Abjuration |
^ Notes:  | Gives you a blessing from your god, increasing some stats and resistances.  The exact effect varies depending on which god you worship.  |||||

=== Curse ===
^ Level:  | 2  ^ GP:  | 8  ^ Path:  | Abjuration |
^ Notes:  | Causes your god to curse the target.  |||||

=== Staff To Snake ===
^ Level:  | 2  ^ GP:  | 8  ^ Path:  | Creation |
^ Notes:  | Converts a staff into a snake which you can control with the Fire keys, like a golem.  You receive any XP from the snake's kills.  You must be carrying a quarterstaff for this spell to work.  |||||

=== Cause Cold ===
^ Level:  | 2  ^ GP:  | 10  ^ Path:  | Wounding |
^ Notes:  | Causes a disease to spread. This disease is highly contagious and somewhat debilitating, but rarely fatal, unless it is complicated by other infections. Players and monsters affected will move more slowly, and be weaker, until the disease runs its course or is cured. |||||

=== Cause Flu ===
^ Level:  | 2  ^ GP:  | 10  ^ Path:  | Wounding |
^ Notes:  | Unleashes an outbreak of the flu. It is rarely deadly of itself, except to weak monsters, but it is very debilitating. |||||

=== Detect Evil ===
^ Level:  | 3  ^ GP:  | 3  ^ Path:  | Information |
^ Notes:  | Detects all enemies in the area with evil minds.  |||||

=== Windstorm ===
^ Level:  | 3  ^ GP:  | 3  ^ Path:  | None |
^ Notes:  | A cone spell which does minor wind damage and pushes away creatures and loose, lightweight items on the ground. |||||

=== Cause Medium Wounds ===
^ Level:  | 3  ^ GP:  | 8  ^ Path:  | Wounding |
^ Notes:  | Fires a bullet which does medium damage to a creature in its path.  |||||

=== Wave ===
^ Level:  | 3  ^ GP:  | 8  ^ Path:  | None |
^ Notes:  | ((No description found in arch or web site.)) |||||

=== Summon Cult Monsters ===
^ Level:  | 3  ^ GP:  | 12  ^ Path:  | Summoning |
^ Notes:  | Summons pet monsters from your god.  The pets will move around on their own and attack your enemies.  You receive all XP from their kills.  ((I need to insert a table of the pets/gods here, if possible.)) |||||

=== Protection From Cold ===
^ Level:  | 3  ^ GP:  | 15  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to cold damage.  |||||

=== Cure Poison ===
^ Level:  | 4  ^ GP:  | 7  ^ Path:  | Restoration |
^ Notes:  | Cures all poison from the target.  |||||

=== Medium Healing ===
^ Level:  | 4  ^ GP:  | 7  ^ Path:  | Restoration |
^ Notes:  | Heals medium wounds on you or a target.  |||||

=== Pacify ===
^ Level:  | 4  ^ GP:  | 10  ^ Path:  | Mind |
^ Notes:  | Makes a target turn unaggressive and stop attacking you. ((see notes)) |||||

=== Spiderweb ===
^ Level:  | 4  ^ GP:  | 10  ^ Path:  | Creation |
^ Notes:  | Fires a ball of cobwebs which explodes on contact, nearly mobilizing any creatures caught in the web.  \\ **Granted by Gaea at low level.**  |||||

=== Protection From Electricity ===
^ Level:  | 4  ^ GP:  | 15  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to electrical damage.  |||||

=== Consecrate ===
^ Level:  | 4  ^ GP:  | 35  ^ Path:  | Abjuration |
^ Notes:  | Consecrates an alter to your god.  |||||

=== Banishment ===
^ Level:  | 5  ^ GP:  | 10  ^ Path:  | Turning |
^ Notes:  | A cone spell which may cause weaker enemies of your god to immediately disappear or die.  |||||

=== Detect Curse ===
^ Level:  | 5  ^ GP:  | 10  ^ Path:  | Information |
^ Notes:  | Marks all cursed or damned objects in your inventory.  |||||

=== Command Undead ===
^ Level:  | 5  ^ GP:  | 12  ^ Path:  | Mind |
^ Notes:  | Turns nearby undead creatures into your pets.  May affect any or all of the creatures standing next to you.  |||||

=== Darkness ===
^ Level:  | 5  ^ GP:  | 15  ^ Path:  | Light |
^ Notes:  | Invokes a wall of darkness.  The wall can be crossed, but creatures cannot see through it.  |||||

=== Forked Lightning ===
^ Level:  | 5  ^ GP:  | 15  ^ Path:  | Electricity |
^ Notes:  | Fires a lightning bolt which forks into multiple smaller bolts, covering a somewhat cone-shaped area.  |||||

=== Poison Fog ===
^ Level:  | 5  ^ GP:  | 15  ^ Path:  | Wounding |
^ Notes:  | Creates a cloud of poisonous vapor which pursues and poisons your enemies.  \\ **Granted by Gnarg at low level.**  |||||

=== Vitriol ===
^ Level:  | 5  ^ GP:  | 15  ^ Path:  | Detonation |
^ Notes:  | Fires a ball of acid which splashes on contact and does acid damage to creatures in the splashed area.  \\ **Granted by Gorokh at medium level.** |||||

=== Cause Heavy Wounds ===
^ Level:  | 5  ^ GP:  | 16  ^ Path:  | Wounding |
^ Notes:  | Fires a bullet which damages any creature in its path.  |||||

=== Cause Leprosy ===
^ Level:  | 5  ^ GP:  | 20  ^ Path:  | Wounding |
^ Notes:  | Infects a target with leprosy.  Leprosy is not very contagious, but can be spread by touching, so keep your distance after casting this on a target.  |||||

=== Protection From Fire ===
^ Level:  | 5  ^ GP:  | 20  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to fire damage.  |||||

=== Cure Disease ===
^ Level:  | 5  ^ GP:  | 30  ^ Path:  | Restoration |
^ Notes:  | Cures your character of any diseases.  |||||

=== Wrathful Eye ===
^ Level:  | 5  ^ GP:  | 30  ^ Path:  | Self |
^ Notes:  | Summons an image of Valriel's Eye, which may temporarily blind creatures in the cone-shaped area in front of it.  \\ **Granted by Valriel at medium level.**  |||||

=== Sunspear ===
^ Level:  | 6  ^ GP:  | 8  ^ Path:  | Light |
^ Notes:  | Fires a bolt of blindness and heat.  \\ **Granted by Valriel at medium level.** |||||

=== Protection From Poison ===
^ Level:  | 6  ^ GP:  | 20  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to poison.  |||||

=== Wall Of Thorns ===
^ Level:  | 6  ^ GP:  | 20  ^ Path:  | Creation |
^ Notes:  | Creates a line of thorns on the ground.  Creatures crossing the thorns are slowed and damaged.  \\ **Granted by Gaea at low level and Mostrai at medium level.** |||||

=== Invisible To Undead ===
^ Level:  | 6  ^ GP:  | 25  ^ Path:  | None |
^ Notes:  | Makes you invisible to undead creatures.  |||||

=== Call Holy Servant ===
^ Level:  | 6  ^ GP:  | 30  ^ Path:  | Summoning |
^ Notes:  | Calls a strong fighter from your god, whom you control with the Fire keys, like a golem.  You receive all XP from his kills.  |||||

=== Immunity To Cold ===
^ Level:  | 6  ^ GP:  | 60  ^ Path:  | None |
^ Notes:  | Makes you immune to cold damage.  |||||

=== Cure Confusion ===
^ Level:  | 7  ^ GP:  | 8  ^ Path:  | Restoration |
^ Notes:  | Removes confusion from your character.  |||||

=== Holy Orb ===
^ Level:  | 7  ^ GP:  | 10  ^ Path:  | Turning |
^ Notes:  | Fires a ball which explodes on contact like a fireball, casting Holy Word on the area.  Damage type depends on your god.  |||||

=== Show Invisible ===
^ Level:  | 7  ^ GP:  | 10  ^ Path:  | Information |
^ Notes:  | May reveal invisible monsters or objects.  |||||

=== Regeneration ===
^ Level:  | 7  ^ GP:  | 15  ^ Path:  | Abjuration |
^ Notes:  | Increases your healing speed.  |||||

=== Protection From Confusion ===
^ Level:  | 7  ^ GP:  | 20  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to confusion.  |||||

=== Protection From Depletion ===
^ Level:  | 7  ^ GP:  | 20  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to depletion.  |||||

=== Protection From Slow ===
^ Level:  | 7  ^ GP:  | 20  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to slow spells.  |||||

=== Siren Call ===
^ Level:  | 7  ^ GP:  | 20  ^ Path:  | Mind |
^ Notes:  | ((No description found in arch or web site.)) |||||

=== Cause Critical Wounds ===
^ Level:  | 7  ^ GP:  | 25  ^ Path:  | Wounding |
^ Notes:  | Fires a bullet which inflicts damage on any creature it strikes.  \\ **Granted by Sorig at medium level.** |||||

=== Sanctuary ===
^ Level:  | 7  ^ GP:  | 30  ^ Path:  | Protection |
^ Notes:  | Surrounds you with a shield that may block incoming spells.  \\ **Granted by Gaea at medium level.**  |||||

=== Major Healing ===
^ Level:  | 8  ^ GP:  | 10  ^ Path:  | Restoration |
^ Notes:  | Heals major wounds on you or a target.  |||||

=== Protection From Paralysis ===
^ Level:  | 8  ^ GP:  | 20  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to paralysis.  |||||

=== Cause Typhoid ===
^ Level:  | 8  ^ GP:  | 60  ^ Path:  | Wounding |
^ Notes:  | Infects a target with typhoid.  Typhoid is deadly to humanoids but harmless to other creatures.  |||||

=== Immunity To Electricity ===
^ Level:  | 8  ^ GP:  | 65  ^ Path:  | None |
^ Notes:  | Makes you immune to electrical damage.  |||||

=== Remove Curse ===
^ Level:  | 8  ^ GP:  | 80  ^ Path:  | Restoration |
^ Notes:  | Removes all curses from applied objects in your inventory.  **Unapplied objects are not affected.** |||||

=== Protection From Draining ===
^ Level:  | 9  ^ GP:  | 25  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to draining.  |||||

=== Cure Blindness ===
^ Level:  | 9  ^ GP:  | 30  ^ Path:  | Restoration |
^ Notes:  | Cures your character of blindness.  |||||

=== Holy Possession ===
^ Level:  | 9  ^ GP:  | 30  ^ Path:  | Abjuration |
^ Notes:  | Blesses your character with the holy power of your god, and may give you immunity to some damage.  |||||

=== Insect Plague ===
^ Level:  | 9  ^ GP:  | 45  ^ Path:  | Summoning |
^ Notes:  | Summons insect pets which attack your enemies.  You receive all XP from their kills.  \\ **Granted by Gaea at low level.**  |||||

=== Protection From Magic ===
^ Level:  | 10  ^ GP:  | 30  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to magic damage.  |||||

=== Word Of Recall ===
^ Level:  | 10  ^ GP:  | 40  ^ Path:  | Teleportation |
^ Notes:  | Returns you from any location to the most recent Bed of Reality you have used.  |||||

=== Conflict ===
^ Level:  | 10  ^ GP:  | 50  ^ Path:  | Mind |
^ Notes:  | Confuses and distracts nearby monsters, causing them to attack the nearest target, whether friend or foe.  \\ **Granted by Lythander at medium level.**  |||||

=== Heal ===
^ Level:  | 10  ^ GP:  | 50  ^ Path:  | Restoration |
^ Notes:  | Heals all wounds on you or a target.  It does not cure conditions like disease or poison.   |||||

=== Summon Avatar ===
^ Level:  | 10  ^ GP:  | 60  ^ Path:  | Summoning |
^ Notes:  | Summons the strongest fighter from your god, whom you control with the Fire keys like a golem.  You receive all XP from your avatar's kills.  This is the strongest summoning spell. |||||

=== Immunity To Fire ===
^ Level:  | 10  ^ GP:  | 70  ^ Path:  | None |
^ Notes:  | Makes you immune to fire damage.  |||||

=== Cause Smallpox ===
^ Level:  | 10  ^ GP:  | 85  ^ Path:  | Wounding |
^ Notes:  | Unleashes an outbreak of smallpox.  This disease is highly contagious and often fatal to weaker monsters, but its deadliness is restricted to humanoids. \\ **Granted by Gnarg at medium level.**  |||||

=== Raise Dead ===
^ Level:  | 10  ^ GP:  | 150  ^ Path:  | Restoration |
^ Notes:  | Casting this spell on the corpse of a slain character will bring the character back to life with 1 hit point, at the cost of some loss of experience points and Constitution.  \\ **Granted by Gaea at medium level.** |||||

=== Protection From Cancellation ===
^ Level:  | 11  ^ GP:  | 30  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to cancellation.  |||||

=== Glyph ===
^ Level:  | 12  ^ GP:  | 5  ^ Path:  | Creation |
^ Notes:  | Creates a special rune which encapsulates another spell of your choosing.  When the rune is triggered, the encapsulated spell is cast on the target.  |||||

=== Cause Many Wounds ===
^ Level:  | 12  ^ GP:  | 30  ^ Path:  | Wounding |
^ Notes:  | Creates many missiles which strike as a swarm of Cause Light Woulds bullets.  \\ **Granted by Sorig at medium level.**  |||||

=== Holy Wrath ===
^ Level:  | 12  ^ GP:  | 40  ^ Path:  | Turning |
^ Notes:  | A more powerful version of Holy Word.   |||||

=== Cause Anthrax ===
^ Level:  | 12  ^ GP:  | 50  ^ Path:  | Wounding |
^ Notes:  | Causes an outbreak of anthrax, which is deadly to animals, but not usually harmful to other creatures.  |||||

=== Immunity To Poison ===
^ Level:  | 12  ^ GP:  | 60  ^ Path:  | None |
^ Notes:  | Makes you immune to poison.  |||||

=== Cause Red Death ===
^ Level:  | 12  ^ GP:  | 100  ^ Path:  | Wounding |
^ Notes:  | Unleashes a very deadly and contagiuous plague.  \\ **Granted by Devourers at high level.**  |||||

=== Cause Rabies ===
^ Level:  | 12  ^ GP:  | 120  ^ Path:  | Wounding |
^ Notes:  | Gives a target rabies. ((No description found in arch or web site.)) |||||

=== Protection From Attack ===
^ Level:  | 13  ^ GP:  | 50  ^ Path:  | Protection |
^ Notes:  | Improves your resistance to physical damage.  |||||

=== Restoration ===
^ Level:  | 13  ^ GP:  | 80  ^ Path:  | Restoration |
^ Notes:  | Heals all wounds, cures all disease and poison, and fills the belly of you or a target.  |||||

=== Finger Of Death ===
^ Level:  | 14  ^ GP:  | 50  ^ Path:  | Death |
^ Notes:  | Attempts to make a target die immediately.  \\ **Granted by Devourers at medium level.**  |||||

=== Immunity To Slow ===
^ Level:  | 14  ^ GP:  | 60  ^ Path:  | None |
^ Notes:  | Makes you immune to slow spells.  |||||

=== Cause Black Death ===
^ Level:  | 15  ^ GP:  | 120  ^ Path:  | None |
^ Notes:  | Unleashes a very deadly and contagiuous plague.  \\ **Granted by Devourers at high level.**  |||||

=== Remove Damnation ===
^ Level:  | 15  ^ GP:  | 150  ^ Path:  | Restoration |
^ Notes:  | Removes damnation from all applied items in your inventory.  **Unapplied items are not affected.** |||||

=== Immunity To Paralysis ===
^ Level:  | 16  ^ GP:  | 60  ^ Path:  | None |
^ Notes:  | Makes you immune to paralysis spells.  |||||

=== Nightfall ===
^ Level:  | 16  ^ GP:  | 120  ^ Path:  | Light |
^ Notes:  | Brings about a general darkness in the area.  \\ **Granted by Gaea and Devourers at medium level.**  |||||

=== Immunity To Draining ===
^ Level:  | 18  ^ GP:  | 75  ^ Path:  | None |
^ Notes:  | Makes you immune to draining damage.  |||||

=== Retributive Strike ===
^ Level:  | 18  ^ GP:  | 100  ^ Path:  | Wounding |
^ Notes:  | Damages the targeted creature with godpower, against which very few creatures have any resistance.  \\ **Granted by Ruggilli at high level.** ((see notes))  |||||

=== Daylight ===
^ Level:  | 18  ^ GP:  | 120  ^ Path:  | Light |
^ Notes:  | Lights up the area.  \\ **Granted by Gaea and Valriel at medium level.**  |||||

=== Peace ===
^ Level:  | 20  ^ GP:  | 80  ^ Path:  | Protection |
^ Notes:  | Causes monsters affected to permanently turn non-violent.  \\ **Granted by Gaea at medium level.**  |||||

=== Immunity To Magic ===
^ Level:  | 20  ^ GP:  | 150  ^ Path:  | None |
^ Notes:  | Makes you immune to magical damage.  |||||

=== Resurrection ===
^ Level:  | 20  ^ GP:  | 250  ^ Path:  | Restoration |
^ Notes:  | Like Raise Dead, this spell brings the corpse of a player back to life, but it also fully heals the character and causes less loss of Consitution and experience points.  \\ **Granted by Gaea at medium level.**  |||||

=== Face Of Death ===
^ Level:  | 22  ^ GP:  | 80  ^ Path:  | Death |
^ Notes:  | Fires a cone of death, which either kills creatures or leaves them unharmed. \\ **Granted by Devourers at high level.**  |||||

=== Reincarnation ===
^ Level:  | 25  ^ GP:  | 350  ^ Path:  | Restoration |
^ Notes:  | Brings a dead character back to life like Resurrection, but does not require a corpse.  The character may be a different race.  \\ **Granted by Gaea at high level.**  |||||

=== Immunity To Attack ===
^ Level:  | 26  ^ GP:  | 170  ^ Path:  | None |
^ Notes:  | Makes you immune to physical damage.  Has no effect on magical damage.  |||||

=== Defense ===
^ Level:  | 40  ^ GP:  | 75  ^ Path:  | Protection |
^ Notes:  | Asks Lythander to raise your resistance to many things.  \\ **Granted by Lythander at medium level.**  |||||

=== Invulnerability ===
^ Level:  | 80  ^ GP:  | 225  ^ Path:  | None |
^ Notes:  | Makes you immune to all forms of attack.  |||||

=== Cause White Death ===
^ Level:  | 85  ^ GP:  | 350  ^ Path:  | Wounding |
^ Notes:  | Causes an outbreak of the most contagious and deadly disease of all.   |||||






===== Notes & Comments =====

  * A few spells don't have descriptions from either source; anyone who knows what they do, feel free to fill them in.

  * Pacify -- I think attacking the target will break the spell.  Correct?

  * Retributive Strike -- The description in the spoiler section of the web site is very different from the description in the arch, used here.


===== Credits =====

  * All information retrieved from the archetype files in the [[http://crossfire.real-time.com/svn/index.html|SVN repository]], or from the [[http://crossfire.real-time.com/spoiler/spells/index.html|Spells]] section of the main Crossfire site

IP-Address  : 206.71.197.56
Old Revision: none
New Revision: http://wiki.metalforge.net/doku.php/spells:praying

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