[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:fancy_generators

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Thu Feb 8 16:42:08 CST 2007


A page in your DokuWiki was added or changed. Here are the details:

Date        : 2007/02/08 16:42
User        : 
Edit Summary: 

@@ -21,10 +21,17 @@
  
  * Monsters should apear ''frozen'' for a second, to prevent them from instantly rushing onto player. This could be done with paralyze effect, there was also some code which used speed_left to freeze objects, according to irc.
  
  * There should be monster animation for spawning, or if monster does not have one, fixed effect should be used.
+ 
+ * Spawners should have randomness flag - if set to 0, they would produce new units exactly at the calculated time, if 1, they would add/substract some amount of time at random.
+ 
+ * Spawner should have initial spawns value, which woul make him spawn that much monsters when map is loaded to ram.
+ 
+ * Spawners should use input from connections, to spawn monsters. There should be then option for them to not spawn regularly at all, only when they are triggered.
+ 
  
  Please add new ideas here.
  
  ==== Implementation ====
  
  So far, I've added the ability for generators to create monsters within a radius, which is set with the ''generator_radius'' field in the object.  This defaults to 1 if not set.  Patch for this is at [[http://baugher.pikenet.net/cf/generator_radius.patch]].


IP-Address  : 217.153.241.198
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:fancy_generators?rev=1170974178
New Revision: http://wiki.metalforge.net/doku.php/dev_todo:fancy_generators

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