[Crossfire-wiki] [Crossfire DokuWiki] page changed: spells:summoning

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Date        : 2007/01/04 18:19
User        : mhoram
Edit Summary: adding fields and automating

@@ -4,109 +4,125 @@
  Worshippers of [[gods:Mostrai]] will have a difficult time gaining summoning skill points, as they will be unable to cast any summoning spells until increasing their skill level, which can only be done by forming a party with a skilled summoner and sharing experience points (XP).  Worshippers of [[gods:Valkyrie]] are denied to all spell schools, including summoning.
  
  The summoning skill is acquired by learning the skill from a scroll (the summoner class starts with it) or by having a talisman of summoning.  Summoning monsters to fight for you can help you to stay safe against dangerous enemies, since the caster can stay out of the line of fire while the monsters do the work.  The caster receives all XP gained from enemies killed by his pets.
  
- ===== List of Spells =====
  
- This is a complete list of the summoning spells((according to the SVN version as of 2006-12-03)), sorted by level.  
+ ====== List of Spells =====
  
- === Create Missile ===
- ^ Level:  | 1  ^ SP:  | 5  ^ Path:  | Creation |
- ^ Notes:  | Creates arrows which are fired at a target.  |||||
+ This is a complete list of the summoning spells((according to the SVN version as of 2007-01-03)), sorted by level.  
  
- === Summon Lesser Golem ===
+ == Summon Lesser Golem ===
  ^ Level:  | 1  ^ SP:  | 3  ^ Path:  | Summoning |
- ^ Notes:  | Summons a fairly weak golem which does the caster's bidding.  The golem is controlled with the Fire keys like a missile weapon, and can be directed to fight monsters, bash doors, set off traps, etc.  The golem will exist for a limited time, which is reduced further when it takes damage.  Casting another spell will also cause the golem to disappear.  |||||
+ ^ Attack Types:  | physical  |^ Sources:  | books ||
+ ^ Notes:  | Summons a fairly weak golem which does the caster's bidding.  The golem is controlled with the Fire keys like a missile weapon, and can be directed to fight monsters, bash doors, set off traps, etc.  The golem will exist for a limited time, which is reduced further when it takes damage.  Casting another spell will also cause the golem to disappear.    |||||
  
- === Earth to Dust ===
- 
- ^ Level:  | 2  ^ SP:  | 5  ^ Path:  | None |
- ^ Notes:  | Causes physical damage to all earth walls and other weak walls in the immediate area of the caster.  Will not affect monsters or other objects, or walls which are immune to physical damage.  |||||
+ === Create Missile ===
+ ^ Level:  | 1  ^ SP:  | 5  ^ Path:  | Creation |
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Creates arrows which are fired at a target.    |||||
  
  === Summon Fog ===
  ^ Level:  | 2  ^ SP:  | 5  ^ Path:  | Creation |
- ^ Notes:  | Creates fog near the caster.  The fog will move around randomly.  It is harmless, but blocks visibility.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Creates fog near the caster.  The fog will move around randomly.  It is harmless, but blocks visibility.    |||||
  
  === Summon Golem ===
  ^ Level:  | 2  ^ SP:  | 5  ^ Path:  | Summoning |
- ^ Notes:  | Summons a golem which does the caster's bidding.  The golem is controlled with the Fire keys like a missile weapon, and can be directed to fight monsters, bash doors, set off traps, etc.  The golem will exist for a limited time, which is reduced further when it takes damage.  Casting another spell will also cause the golem to disappear. |||||
+ ^ Attack Types:  | physical  |^ Sources:  | books, rods, scrolls, wands ||
+ ^ Notes:  | Summons a golem which does the caster's bidding.  The golem is controlled with the Fire keys like a missile weapon, and can be directed to fight monsters, bash doors, set off traps, etc.  The golem will exist for a limited time, which is reduced further when it takes damage.  Casting another spell will also cause the golem to disappear.   |||||
  
  === Summon Pet Monster ===
  ^ Level:  | 2  ^ SP:  | 5  ^ Path:  | Summoning |
- ^ Notes:  | Creates a monster which will attack the enemies of the caster.  The monster is not under the caster's control, so it may also bash doors, run away, or get lost.  The type of monster created varies by the caster's summoning skill level.  (See table below)  Summoned monsters persist until killed.\\ \\ If the caster is repelled/attuned summoning then corresponding levels in the table below will be higher/lower by a value of 4 (If I am not mistaken)  One can also summon specific monsters from one's previous levels.  For instance, a character level 8 in summoning can still summon killer bees by using the following syntax:  '''cast summon pet monster killer_bee'' . |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, rods, scrolls, wands ||
+ ^ Notes:  | Creates a monster which will attack the enemies of the caster.  The monster is not under the caster's control, so it may also bash doors, run away, or get lost.  The type of monster created varies by the caster's summoning skill level.  (See table below)  Summoned monsters persist until killed.\\ \\ If the caster is repelled/attuned summoning then corresponding levels in the table below will be higher/lower by a value of 4 (If I am not mistaken)  One can also summon specific monsters from one's previous levels.  For instance, a character level 8 in summoning can still summon killer bees by using the following syntax:  '''cast summon pet monster killer_bee'' .   |||||
  
- |^ Monster ^Caster Level| ^ Monster ^Caster Level | ^ Monster ^ Caster Level |
- |bat |1| |pixie | 7 | |dark_elf | 15 |
- |bird |3| |skeleton | 8 | |skull | 17 |
- |bee |4| |stalker | 9 | |angel | 20 |
- |spider |5| |devil | 11 | |vampire | 25 |
- |killer_bee |6| |beholder | 13 | | | |
+ === Earth To Dust ===
+ ^ Level:  | 2  ^ SP:  | 5  ^ Path:  | Null |
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Earth to dust causes damage to all earthwalls and other weak walls within theimmediate area of the caster.  It does notdamage any other objects or monsters.  |||||
  
  === Alchemy ===
  ^ Level:  | 3  ^ SP:  | 5  ^ Path:  | Transmutation |
- ^ Notes:  | This spell is one of the elements needed to perform alchemy, the process by which magic items are created or improved.  For a fuller explanation of the process, see the [[guides:alchemy_guide|Alchemy Guide]].   |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | This spell is one of the elements needed to perform alchemy, the process by which magic items are created or improved.  For a fuller explanation of the process, see the [[guides:alchemy_guide  |||||
  
  === Counterspell ===
  ^ Level:  | 3  ^ SP:  | 10  ^ Path:  | Abjuration |
- ^ Notes:  | Fires a cone of energy that destroys spells within the cone and blocks incoming spell attacks.  It will not kill spells of higher level than the spell caster.  |||||
+ ^ Attack Types:  | counterspell  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Fires a cone of energy that destroys spells within the cone and blocks incoming spell attacks.  It will not kill spells of higher level than the spell caster.    |||||
  
  === Magehound ===
  ^ Level:  | 3  ^ SP:  | 12  ^ Path:  | Summoning |
- ^ Notes:  | ?????  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  |  ||
+ ^ Notes:  | ?????    |||||
  
  === Create Earth Wall ===
  ^ Level:  | 4  ^ SP:  | 6  ^ Path:  | Creation |
- ^ Notes:  | Creates a line of earth walls.  These are ordinary walls which cast no spells and do no damage, but they block vision and most creatures cannot pass through them.  These walls will remain until destroyed.\\  A tip:  Create a bomb on the wall and run away; the wall and any creatures next to it will be destroyed.  This is one of the most-used combos in the game.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Creates a line of earth walls.  These are ordinary walls which cast no spells and do no damage, but they block vision and most creatures cannot pass through them.  These walls will remain until destroyed.\\  A tip:  Create a bomb on the wall and run away; the wall and any creatures next to it will be destroyed.  This is one of the most-used combos in the game.    |||||
  
  === Summon Earth Elemental ===
  ^ Level:  | 4  ^ SP:  | 15  ^ Path:  | Summoning |
- ^ Notes:  | Summons an earth elemental which is controlled with the Fire keys, like a golem.  Very durable, with powerful attacks, but slow.    |||||
+ ^ Attack Types:  | physical  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Summons an earth elemental which is controlled with the Fire keys, like a golem.  Very durable, with powerful attacks, but slow.      |||||
  
  === Charm Monsters ===
  ^ Level:  | 5  ^ SP:  | 20  ^ Path:  | Mind |
- ^ Notes:  | Attempts to convert nearby monsters into pets which will fight for the caster.  |||||
- 
- === Mystic Fist ===
- ^ Level:  | 5  ^ SP:  | 10  ^ Path:  | Summoning |
- ^ Notes:  | Creates a magical fist which is controlled with the Fire keys, like a golem.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Attempts to convert nearby monsters into pets which will fight for the caster.    |||||
  
  === Summon Water Elemental ===
  ^ Level:  | 5  ^ SP:  | 15  ^ Path:  | Summoning |
- ^ Notes:  | Summons an elemental creature which is controlled with the Fire keys, like a golem.  Water elementals use cold and physical attacks, but are not immune to cold themselves.  |||||
+ ^ Attack Types:  | physical, cold  |^ Sources:  | books, rods, scrolls, wands ||
+ ^ Notes:  | Summons an elemental creature which is controlled with the Fire keys, like a golem.  Water elementals use cold and physical attacks, but are not immune to cold themselves.    |||||
+ 
+ === Mystic Fist ===
+ ^ Level:  | 5  ^ SP:  | 10  ^ Path:  | Summoning |
+ ^ Attack Types:  | electricity  |^ Sources:  | books ||
+ ^ Notes:  | Creates a magical fist which is controlled with the Fire keys, like a golem.    |||||
  
  === Create Food ===
  ^ Level:  | 6  ^ SP:  | 10  ^ Path:  | Creation |
- ^ Notes:  | This spell has a chance of creating some food.  The food is a gift from the caster's god, so if it is dropped, it disappears.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | This spell has a chance of creating some food.  The food is a gift from the caster's god, so if it is dropped, it disappears.    |||||
  
- === Summon Air Elemental ===
+ === Summon Devil ===
  ^ Level:  | 6  ^ SP:  | 20  ^ Path:  | Summoning |
- ^ Notes:  | Summons an air elemental, which is controlled with the Fire keys like a golem.  |||||
+ ^ Attack Types:  | electricity  |^ Sources:  |  ||
+ ^ Notes:  | Summons a devil from the underworld.  The devil is controlled with the Fire keys like a golem.    |||||
  
- === Summon Devil ===
+ === Summon Air Elemental ===
  ^ Level:  | 6  ^ SP:  | 20  ^ Path:  | Summoning |
- ^ Notes:  | Summons a devil from the underworld.  The devil is controlled with the Fire keys like a golem.  |||||
+ ^ Attack Types:  | electricity  |^ Sources:  | books, rods, scrolls, wands ||
+ ^ Notes:  | Summons an air elemental, which is controlled with the Fire keys like a golem.    |||||
  
  === Summon Fire Elemental ===
  ^ Level:  | 7  ^ SP:  | 25  ^ Path:  | Summoning |
- ^ Notes:  | Summons a fire elemental, which is controlled with the Fire keys like a golem.  |||||
+ ^ Attack Types:  | fire  |^ Sources:  | books, rods, scrolls, wands ||
+ ^ Notes:  | Summons a fire elemental, which is controlled with the Fire keys like a golem.    |||||
  
  === Counterwall ===
  ^ Level:  | 8  ^ SP:  | 8  ^ Path:  | Restoration |
- ^ Notes:  | Creates a wall that repeatedly casts [[spells:summoning#counterspell|counterspells]].  This can negate the effects of spells and other dangerous things like dragonfire.  Counterwalls exist only for a limited time.  |||||
+ ^ Attack Types:  | counterspell  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Creates a wall that repeatedly casts [[spells:summoning#counterspell  |||||
  
  === Build Director ===
  ^ Level:  | 10  ^ SP:  | 30  ^ Path:  | Creation |
- ^ Notes:  | Creates a director facing in the direction of the caster.  A director can change the direction of certain spells and flying objects.  Directors disappear after a set time.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Creates a director facing in the direction of the caster.  A director can change the direction of certain spells and flying objects.  Directors disappear after a set time.    |||||
  
  === Dancing Sword ===
  ^ Level:  | 11  ^ SP:  | 25  ^ Path:  | Creation |
- ^ Notes:  | Summons a magical sword, which is controlled with the Fire keys like a golem.  |||||
+ ^ Attack Types:  | weaponmagic  |^ Sources:  | books ||
+ ^ Notes:  | Summons a magical sword, which is controlled with the Fire keys like a golem.    |||||
  
  === Pentagram ===
  ^ Level:  | 12  ^ SP:  | 5  ^ Path:  | Creation |
- ^ Notes:  | A Pentagram is a special Rune that can encapsulate another spell, which is cast when the Pentagram is activated.  The encapsulated spell is chosen by the caster.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | A Pentagram is a special Rune that can encapsulate another spell, which is cast when the Pentagram is activated.  The encapsulated spell is chosen by the caster.    |||||
+ 
  
  ===== Notes =====
    *I'm not sure what Magehound does, because it isn't mentioned on the Crossfire list and its archetype doesn't have any notes.
   
  ===== Credits =====
    * All information retrieved from the archetype files in the [[http://crossfire.real-time.com/svn/index.html|SVN repository]], or from the [[http://crossfire.real-time.com/spoiler/spells/index.html|Spells]] section of the main Crossfire site.


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Old Revision: http://wiki.metalforge.net/doku.php/spells:summoning?rev=1166571977
New Revision: http://wiki.metalforge.net/doku.php/spells:summoning

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