[Crossfire-wiki] [Crossfire DokuWiki] page changed: spells:sorcery

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Date        : 2007/01/04 18:17
User        : mhoram
Edit Summary: adding fields and automating

@@ -9,171 +9,212 @@
  
  The sorcery skill is acquired by learning the skill from a scroll or
  by having a talisman of sorcery.  Spellcasters may also be created
  with sorcery as part of their initial skill set.((is this true?))
+ 
  
  
  
  ===== List of Spells =====
  
  This is a complete list of the sorcery spells((according to the SVN
- version as of 2006-12-03)), sorted by level.
+ version as of 2007-01-03)), sorted by level.
  
- === Detect Magic ===
- ^ Level:  | 1  ^ SP:  | 1  ^ Path:  | Information |
- ^ Notes:  | Reveals all magic items in the caster's inventory.  |||||
  
  === Magic Bullet ===
  ^ Level:  | 1  ^ SP:  | 1  ^ Path:  | Missiles |
- ^ Notes:  | Fires a magical bullet which continues in one direction until striking something.  |||||
+ ^ Attack Types:  | magic  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Fires a magical bullet which continues in one direction until striking something.    |||||
  
- === Magic Missile ===
- ^ Level:  | 1  ^ SP:  | 1  ^ Path:  | Missiles |
- ^ Notes:  | Fires a poorly-tracking magical bolt.  The bolt can turn to seek out a target, but it is stupid and may often run into walls. |||||
+ === Slow ===
+ ^ Level:  | 1  ^ SP:  | 5  ^ Path:  | Null |
+ ^ Attack Types:  | magic, slow  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | A cone-shaped spell which slows down the creatures it strikes.    |||||
  
- === Marking Rune ===
- ^ Level:  | 1  ^ SP:  | 2  ^ Path:  | None |
- ^ Notes:  | Creates a harmless sign on the floor in which the caster can write any words he likes.  The sign does not detonate or do any damage, and anyone who applies it can read the words.  |||||
+ === Detect Magic ===
+ ^ Level:  | 1  ^ SP:  | 1  ^ Path:  | Information |
+ ^ Attack Types:  | N/A  |^ Sources:  | books, rods, scrolls, wands ||
+ ^ Notes:  | Reveals all magic items in the caster's inventory.    |||||
  
  === Probe ===
  ^ Level:  | 1  ^ SP:  | 3  ^ Path:  | Information |
- ^ Notes:  | Gives the caster information about a nearby enemy.  Reports the condition of the enemy and the caster's chance of defeating it. |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Gives the caster information about a nearby enemy.  Reports the condition of the enemy and the caster's chance of defeating it.   |||||
  
- === Slow ===
- ^ Level:  | 1  ^ SP:  | 5  ^ Path:  | None |
- ^ Notes:  | A cone-shaped spell which slows down the creatures it strikes.  |||||
+ === Marking Rune ===
+ ^ Level:  | 1  ^ SP:  | 2  ^ Path:  | Null |
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Creates a harmless sign on the floor in which the caster can write any words he likes.  The sign does not detonate or do any damage, and anyone who applies it can read the words.    |||||
  
  === Spark Shower ===
  ^ Level:  | 1  ^ SP:  | 5  ^ Path:  | Electricity |
- ^ Notes:  | Fires a cone of electrical energy.  Creatures struck take magical and electrical damage.  |||||
+ ^ Attack Types:  | magic, fire, electricity  |^ Sources:  |  ||
+ ^ Notes:  | Fires a cone of electrical energy.  Creatures struck take magical and electrical damage.    |||||
+ 
+ === Magic Missile ===
+ ^ Level:  | 1  ^ SP:  | 1  ^ Path:  | Missiles |
+ ^ Attack Types:  | magic  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Fires a poorly-tracking magical bolt.  The bolt can turn to seek out a target, but it is stupid and may often run into walls.   |||||
+ 
+ === Strength ===
+ ^ Level:  | 2  ^ SP:  | 10  ^ Path:  | Self |
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | May increase the caster's Strength stat temporarily.  Size of the effect depends on the caster's current Strength stat and sorcery skill level.    |||||
  
  === Paralyze ===
  ^ Level:  | 2  ^ SP:  | 5  ^ Path:  | Mind |
- ^ Notes:  | A cone-shaped spell which may paralyze creatures.  Attacking paralyzed creatures will //not// break the spell.  |||||
- 
- === Poison Cloud ===
- ^ Level:  | 2  ^ SP:  | 5  ^ Path:  | Missiles |
- ^ Notes:  | Fires a ball which explodes into a poisonous cloud.  Creatures affected may be slowed, weakened, or killed.  |||||
+ ^ Attack Types:  | magic, paralyze  |^ Sources:  | books ||
+ ^ Notes:  | A cone-shaped spell which may paralyze creatures.  Attacking paralyzed creatures will //not// break the spell.    |||||
  
  === Confusion ===
  ^ Level:  | 2  ^ SP:  | 10  ^ Path:  | Mind |
- ^ Notes:  | Confuses enemies.((see notes)) |||||
+ ^ Attack Types:  | confusion  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Confuses enemies.((see notes))   |||||
  
- === Strength ===
- ^ Level:  | 2  ^ SP:  | 10  ^ Path:  | Self |
- ^ Notes:  | May increase the caster's Strength stat temporarily.  Size of the effect depends on the caster's current Strength stat and sorcery skill level.  |||||
+ === Poison Cloud ===
+ ^ Level:  | 2  ^ SP:  | 5  ^ Path:  | Missiles |
+ ^ Attack Types:  | magic, poison  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Fires a ball which explodes into a poisonous cloud.  Creatures affected may be slowed, weakened, or killed.    |||||
  
  === Wonder ===
  ^ Level:  | 3  ^ SP:  | 10  ^ Path:  | Transmutation |
- ^ Notes:  | Casts a randomly selected wizardy spell; or, about 1/3 of the time, creates harmless flowers.  The spell is randomly selected in the same way as randomly created spellbooks, so low-level spells will appear much more often than high-level ones.  |||||
+ ^ Attack Types:  | paralyze  |^ Sources:  | rods, wands ||
+ ^ Notes:  | Casts a randomly selected wizardy spell; or, about 1/3 of the time, creates harmless flowers.  The spell is randomly selected in the same way as randomly created spellbooks, so low-level spells will appear much more often than high-level ones.    |||||
  
- === Charisma ===
+ === Dexterity ===
  ^ Level:  | 3  ^ SP:  | 12  ^ Path:  | Self |
- ^ Notes:  | May increase the caster's Charisma stat temporarily.  Size of the effect depends on the caster's current Charisma stat and sorcery skill level. |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | May increase the caster's Dexterity stat temporarily.  Size of the effect depends on the caster's current Dexterity stat and sorcery skill level.   |||||
  
- === Dexterity ===
+ === Charisma ===
  ^ Level:  | 3  ^ SP:  | 12  ^ Path:  | Self |
- ^ Notes:  | May increase the caster's Dexterity stat temporarily.  Size of the effect depends on the caster's current Dexterity stat and sorcery skill level. |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | May increase the caster's Charisma stat temporarily.  Size of the effect depends on the caster's current Charisma stat and sorcery skill level.   |||||
  
  === Fear ===
  ^ Level:  | 4  ^ SP:  | 6  ^ Path:  | Mind |
- ^ Notes:  | Fires a cone of fear, possibly causing enemies within the cone to flee in fear.  |||||
+ ^ Attack Types:  | magic, fear  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Fires a cone of fear, possibly causing enemies within the cone to flee in fear.    |||||
  
  === Disarm ===
  ^ Level:  | 4  ^ SP:  | 7  ^ Path:  | Abjuration |
- ^ Notes:  | Attempts to disarm a trap with no risk of triggering it, with a chance of success ranging from about 1/2 to about 1/20. This chance is dependent on the casting level, the trap's level, and also somewhat on the user's dexterity stat. It can also be used to remove marking runes.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Attempts to disarm a trap with no risk of triggering it, with a chance of success ranging from about 1/2 to about 1/20. This chance is dependent on the casting level, the trap's level, and also somewhat on the user's dexterity stat. It can also be used to remove marking runes.    |||||
  
  === Constitution ===
  ^ Level:  | 4  ^ SP:  | 15  ^ Path:  | Self |
- ^ Notes:  | May increase the caster's Constitution stat temporarily.  Size of the effect depends on the caster's current Constitution stat and sorcery skill level. |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | May increase the caster's Constitution stat temporarily.  Size of the effect depends on the caster's current Constitution stat and sorcery skill level.   |||||
  
  === Dark Vision ===
  ^ Level:  | 5  ^ SP:  | 10  ^ Path:  | Information |
- ^ Notes:  | Allows the caster to see in the dark without a light source.  |||||
- 
- === Steambolt ===
- ^ Level:  | 5  ^ SP:  | 10  ^ Path:  | Fire |
- ^ Notes:  | Fires a bolt of hot steam, which does damage and leaves behind fog.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Allows the caster to see in the dark without a light source.    |||||
  
  === Transference ===
  ^ Level:  | 5  ^ SP:  | 10  ^ Path:  | Transferrence |
- ^ Notes:  | Transfers mana points to another player.  If used on a normal creature, the magical energy may cause the creature to explode in a ball of fire.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Transfers mana points to another player.  If used on a normal creature, the magical energy may cause the creature to explode in a ball of fire.    |||||
  
  === Magic Mapping ===
  ^ Level:  | 5  ^ SP:  | 15  ^ Path:  | Information |
- ^ Notes:  | Shows an overhead map of the caster's location.  Very useful in unknown areas.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, rods, scrolls, wands ||
+ ^ Notes:  | Shows an overhead map of the caster's location.  Very useful in unknown areas.    |||||
+ 
+ === Steambolt ===
+ ^ Level:  | 5  ^ SP:  | 10  ^ Path:  | Fire |
+ ^ Attack Types:  | physical, magic  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Fires a bolt of hot steam, which does damage and leaves behind fog.    |||||
  
  === Levitate ===
- ^ Level:  | 6  ^ SP:  | 10  ^ Path:  | None |
- ^ Notes:  | Levitates the caster above the ground.  The caster cannot fall into holes or traps while levitating, but also cannot pick things up off the ground. |||||
+ ^ Level:  | 6  ^ SP:  | 10  ^ Path:  | Null |
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Levitates the caster above the ground.  The caster cannot fall into holes or traps while levitating, but also cannot pick things up off the ground.   |||||
  
  === Rune of Transference ===
  ^ Level:  | 6  ^ SP:  | 12  ^ Path:  | Transferrence |
- ^ Notes:  | Creates a rune which, when stepped on by a creature, will transfer mana from the creature to the creator of the rune.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Creates a rune which, when stepped on by a creature, will transfer mana from the creature to the creator of the rune.    |||||
  
  === Invisible ===
- ^ Level:  | 6  ^ SP:  | 15  ^ Path:  | None |
- ^ Notes:  | Makes the caster invisible.  Attacking other creatures or using spells will cause the invisibility to wear off more quickly.  |||||
+ ^ Level:  | 6  ^ SP:  | 15  ^ Path:  | Null |
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Makes the caster invisible.  Attacking other creatures or using spells will cause the invisibility to wear off more quickly.    |||||
  
  === Antimagic Rune ===
  ^ Level:  | 7  ^ SP:  | 5  ^ Path:  | Abjuration |
- ^ Notes:  | Creates a rune that will cast anti-magic on any creature that steps on it.  |||||
+ ^ Attack Types:  | magic, cancellation  |^ Sources:  | books ||
+ ^ Notes:  | Creates a rune that will cast anti-magic on any creature that steps on it.    |||||
  
  === Missile Swarm ===
  ^ Level:  | 7  ^ SP:  | 6  ^ Path:  | Missiles |
- ^ Notes:  | Fires a swarm of magic missiles.  Like the first-level spell, the magic missiles try to track enemies but frequently miss.  |||||
+ ^ Attack Types:  | magic  |^ Sources:  | books ||
+ ^ Notes:  | Fires a swarm of magic missiles.  Like the first-level spell, the magic missiles try to track enemies but frequently miss.    |||||
  
  === Mass Confusion ===
  ^ Level:  | 7  ^ SP:  | 20  ^ Path:  | Mind |
- ^ Notes:  | A cone spell which inflicts confusion on creatures in its path.  |||||
+ ^ Attack Types:  | magic, confusion  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | A cone spell which inflicts confusion on creatures in its path.    |||||
  
  === Animate Weapon ===
  ^ Level:  | 7  ^ SP:  | 25  ^ Path:  | Teleportation |
- ^ Notes:  | The weapon in the caster's hand comes to life and flies around, controlled with the Fire keys like a golem.  The caster recieves all XP from creatures killed by the weapon. |||||
- 
- === Improved Invisibility ===
- ^ Level:  | 8  ^ SP:  | 25  ^ Path:  | None |
- ^ Notes:  | Makes the caster invisible.  Unlike the normal invisibility spell, the caster remains invisible even when attacking or casting other spells.  |||||
+ ^ Attack Types:  | weaponmagic  |^ Sources:  | books ||
+ ^ Notes:  | The weapon in the caster's hand comes to life and flies around, controlled with the Fire keys like a golem.  The caster recieves all XP from creatures killed by the weapon.   |||||
  
  === Identify ===
  ^ Level:  | 8  ^ SP:  | 60  ^ Path:  | Information |
- ^ Notes:  | Attempts to identify some items in the caster's inventory.  The higher the caster's sorcery skill level, the more items will be identified.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Attempts to identify some items in the caster's inventory.  The higher the caster's sorcery skill level, the more items will be identified.    |||||
  
- === Xray ===
- ^ Level:  | 10  ^ SP:  | 20  ^ Path:  | Information |
- ^ Notes:  | Allows the caster to see through a single level of wall for a limited time.  |||||
+ === Improved Invisibility ===
+ ^ Level:  | 8  ^ SP:  | 25  ^ Path:  | Null |
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Makes the caster invisible.  Unlike the normal invisibility spell, the caster remains invisible even when attacking or casting other spells.    |||||
  
  === Dimension Door ===
  ^ Level:  | 10  ^ SP:  | 25  ^ Path:  | Teleportation |
- ^ Notes:  | Teleports the caster a short distance in the direction the spell is cast.  It will not cross anti-magic spaces, and the caster will never be teleported to the same space as a monster.  If the caster specifies a count, the spell will attempt to teleport him that number of spaces.  Without a count, the maximum number will be attempted.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books, rods, wands ||
+ ^ Notes:  | Teleports the caster a short distance in the direction the spell is cast.  It will not cross anti-magic spaces, and the caster will never be teleported to the same space as a monster.  If the caster specifies a count, the spell will attempt to teleport him that number of spaces.  Without a count, the maximum number will be attempted.    |||||
+ 
+ === Xray ===
+ ^ Level:  | 10  ^ SP:  | 20  ^ Path:  | Information |
+ ^ Attack Types:  | N/A  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Allows the caster to see through a single level of wall for a limited time.    |||||
  
  === Magic Rune ===
  ^ Level:  | 12  ^ SP:  | 5  ^ Path:  | Creation |
- ^ Notes:  | Creates a rune on the floor which encapsulates another spell of the caster's choosing.  When the rune is stepped on, the encapsulated spell is activated.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Creates a rune on the floor which encapsulates another spell of the caster's choosing.  When the rune is stepped on, the encapsulated spell is activated.    |||||
  
  === Magic Drain ===
  ^ Level:  | 12  ^ SP:  | 20  ^ Path:  | Transferrence |
- ^ Notes:  | Drains mana points from the enemy and gives them to the caster.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Drains mana points from the enemy and gives them to the caster.    |||||
  
  === Color Spray ===
- ^ Level:  | 13  ^ SP:  | 35  ^ Path:  | None |
- ^ Notes:  | Fires a cone of energy that strikes with many different attack types.  It is weaker than most attack spells of a similar level, but the combination of attack types of damage makes it useful against creatures with unknown immunities, or rooms full of monsters with different immunities.  |||||
- 
- === Create Repulsion Wall ===
- ^ Level:  | 15  ^ SP:  | 30  ^ Path:  | Creation |
- ^ Notes:  | Creates a repulsion wall which pushes away any creature next to it, unless the creature is flying.  The wall dissipates after a limited time.  |||||
+ ^ Level:  | 13  ^ SP:  | 35  ^ Path:  | Null |
+ ^ Attack Types:  | chaos  |^ Sources:  |  ||
+ ^ Notes:  | Fires a cone of energy that strikes with many different attack types.  It is weaker than most attack spells of a similar level, but the combination of attack types of damage makes it useful against creatures with unknown immunities, or rooms full of monsters with different immunities.    |||||
  
  === Town Portal ===
  ^ Level:  | 15  ^ SP:  | 50  ^ Path:  | Teleportation |
- ^ Notes:  | Creates a magical portal from one point to another.  It must be invoked twice:  the first use marks one end of the portal, and the second marks the other location which connects to it.  Useful for returning home temporarily from dungeons to drop off treasure or heal, and then return to the same point in the dungeon.  |||||
+ ^ Attack Types:  | N/A  |^ Sources:  | books ||
+ ^ Notes:  | Creates a magical portal from one point to another.  It must be invoked twice:  the first use marks one end of the portal, and the second marks the other location which connects to it.  Useful for returning home temporarily from dungeons to drop off treasure or heal, and then return to the same point in the dungeon.    |||||
+ 
+ === Create Repulsion Wall ===
+ ^ Level:  | 15  ^ SP:  | 30  ^ Path:  | Creation |
+ ^ Attack Types:  | physical  |^ Sources:  |  ||
+ ^ Notes:  | Creates a repulsion wall which pushes away any creature next to it, unless the creature is flying.  The wall dissipates after a limited time.    |||||
  
  === Rune of Death ===
  ^ Level:  | 17  ^ SP:  | 20  ^ Path:  | Death |
- ^ Notes:  | Creates a rune that, when stepped on, hits the target with a death attack.  Depending on the creature's death resistance, it will either be killed or take no damage at all.  |||||
+ ^ Attack Types:  | death  |^ Sources:  | books ||
+ ^ Notes:  | Creates a rune that, when stepped on, hits the target with a death attack.  Depending on the creature's death resistance, it will either be killed or take no damage at all.    |||||
  
  === Destruction ===
- ^ Level:  | 18  ^ SP:  | 30  ^ Path:  | None |
- ^ Notes:  | Damages all creatures around the caster.  Unlike most spells, destruction works through walls and doors.  The damage is all magical, and increases as sorcery skill level and Intelligence, Wisdom, and Power stats increase.  |||||
+ ^ Level:  | 18  ^ SP:  | 30  ^ Path:  | Null |
+ ^ Attack Types:  | magic  |^ Sources:  | books, scrolls ||
+ ^ Notes:  | Damages all creatures around the caster.  Unlike most spells, destruction works through walls and doors.  The damage is all magical, and increases as sorcery skill level and Intelligence, Wisdom, and Power stats increase.    |||||
  
  
  ===== Notes & Comments =====
  


IP-Address  : 206.71.197.56
Old Revision: http://wiki.metalforge.net/doku.php/spells:sorcery?rev=1167935579
New Revision: http://wiki.metalforge.net/doku.php/spells:sorcery

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