[Crossfire-wiki] [Crossfire DokuWiki] page changed: dev_todo:char_creation
no-reply_wiki at metalforge.org
no-reply_wiki at metalforge.org
Wed Nov 14 04:57:37 CST 2007
A page in your DokuWiki was added or changed. Here are the details:
Date : 2007/11/14 04:57
User : tchize
Edit Summary:
@@ -14,31 +14,31 @@
Purpose: http://mailman.metalforge.org/pipermail/crossfire/2007-July/011622.html
==== technical suggested layout ====
=== Datas that should be needed by client, coming from server (feel free to update)===
- * List of basic 'all types' informations
- * How much point to distribute
- * Base Max and Min of each stat
- * eventually how much point at max you can spend, for each stat (could prevent unbalanced/unplayable characters)
- * eventually "credits" for spending in the packs or special races/classes (if you assume the starter packs do not all value the same)
- * eventually how much "credit" you can get from not spending an attribute point (0 for no convertion possible)
+ * List of basic informations
+ * How much stat point to distribute
+ * eventually how much credit point to distribute in packs
+ * Base Max and Min of each stat
+ * eventually how much stat point at max you can spend, for each stat (could prevent unbalanced/unplayable characters)
+ * eventually how much additional credit you can get from not spending a stat point (0 for no convertion possible)
* List of classes (aka professions). For each character class:
- * name
- * description
- * picture
- * Minimum required in each stat to have that class (minimum wisdom for wizard, minimum dexterity for elf)
- * Modifier in each stat this class provides -2 -1 0 +1 +2, etc
- * Modifier to max level each stat can be (example a warrior has wisdom toped at 18 while wizard has toped 25)
- * eventually credit this class cost (if you make some class more powerfull, you should make the cost more credit)
- * Eventually One or several 'starter pack' specific to this class (list of server configured item/bonus you get with your new character)
- * Example 1: "The wood elf pack": "You start with boots made for the wood+a shortbow+a skill related to forest survival"
- * Example 2: "The merchant elf pack": "You start with a shor dagger+a cloak+skill in bargaining"
+ * name
+ * description
+ * picture
+ * Minimum required in each stat to have that class (this minimum is 'class modifiers included')
+ * Modifier in each stat this class provides -2 -1 0 +1 +2, etc
+ * Modifier to max level each stat can be (example a warrior has wisdom toped at 18 while wizard has toped 25)
+ * eventually credit this class cost (if you make some class more powerfull, you should make them cost more credit, perhaps soe much credits one has to not spend some stat point to get enough credit)
+ * Eventually One or several avaiable 'starter pack' specific to this class (list of server configured item/bonus you get with your new character)
+ * Example 1: "The wood elf pack": "You start with boots made for the wood+a shortbow+a skill related to forest survival"
+ * Example 2: "The merchant elf pack": "You start with a shor dagger+a cloak+skill in bargaining"
* List of races. For each race datas to send are same a for classes. Making it somehow generic, it should be possible to extend server to choose a third or fourth category too at creation (ex: choose an home land, choose a specialization, etc) without touching a single line of code in client.
=== Datas client should send back ===
* name
* new password
* title
* How much was spent on each stat
* For each list (classes/race)
- * which item was choosen
- * which pack was choosen
+ * which item was choosen
+ * list of packs choosen
IP-Address : 193.190.249.120
Old Revision: http://wiki.metalforge.net/doku.php/dev_todo:char_creation?rev=1195037378
New Revision: http://wiki.metalforge.net/doku.php/dev_todo:char_creation
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