[Crossfire-wiki] [Crossfire DokuWiki] page changed: ideas:cult_system_restructuring
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Date : 2008/12/31 10:20
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Edit Summary: putting some flesh
@@ -1,30 +1,56 @@
====== Cult System Redesign ======
- A sketch pad for ideas relating to cult restructuring, from the "[crossfire] [Rebootworld] Priests and prayers and cults
- " topic discussed on the mailing list. (FIXME need link) The thread suggested that we group some religions together, along with redoing some related code/formulas.
+ A sketch pad for ideas relating to cult restructuring, from the "[[http://permalink.gmane.org/gmane.games.crossfire.general/3661|[crossfire] [Rebootworld] Priests and prayers and cults]]" topic discussed on the mailing list. The thread suggested that we group some religions together, along with redoing some related code/formulas.
===== Religions =====
What people see the religions being after the redesign (if it is ever done).
==== Imperial ====
- The "Imperial" religion. Containing several gods. Miscellaneous existing gods would become branches of this religion.
+ The "Imperial" religion. Containing several gods. Many existing gods would become branches of this religion: Sorig, Ixalovh, Valkyrie, Gnarg, Gaea. Another 7 new gods would join them to complete the pantheon, including probably: Celi the ruler, Lemia of the dead, Tozi of metal and crafts, the many-named god of change/chaos, a goddess of magic to be named, and Hekanis, god of learning.
- === Sub-Group 1 ===
- details relating to a sub group of this religion. Place branches and their specific details in level 4 sub headings.
+ === Gaea ===
+ The cult of Gaea is pacifist, with a focus on healing, but also fills the traditional role of fertility (blessing crops etc).
+ == Druids ==
+ A very restricted order of Gaea priests with additional powers and significant influence.
+
+ === Sorig ===
+ Cult is basically concerned with weather. Priests are expected to know at least the basics of science or magic.
+
+ === Ixalovh ===
+ A popular cult with sailors and fishermen, includes some secondary worship and sacrifice to Sorig, seen as Ixalovh's husband.
+
+ == Mysteries of the Depths ==
+ Restricted, initiation-based cult concerned with the darker and more chaotic side of Ixalovh.
+
+ === Valkyrie ===
+ Popular cult with soldiers, akin to Roman Mithraism. Frowns on magic.
+
+ == Order of the Pure Warrior ==
+ Initiation-based core of the Valkyrie cult; priests are forbidden magic entirely, but get great protection from it.
+
+ === Lemia ===
+ Priests of Lemia aren't very popular, but are respected; they are responsible for funerals, ancestor worship, etc, and disposing of ghosts/undead. Some of 1.x Devourers roles goes to Lemia.
+
+ === Celi ===
+ All Imperial devouts worship Celi. There is, however, a restricted Order of Celi, in which magistrates are expected to be initiated.
+
+ === Gnarg ===
+ The Loki/Set slot in the Imperial pantheon; his cult is forbidden and actively persecuted, yet very resilient, especially amongst the criminal.
==== Devourers ====
- * Devourers could be a common enemy of the "Imperial" religion.
+ Akin to Lovecraftian cultists, those people worship the Devourers, entities said to be roaming the Emptiness consuming entire worlds and their gods.
- ==== Gorokh/V ====
- The two sides of the Gorokh/Variel cults.
+ ==== Valriel/Gorokh ====
+ The church of Valriel is pseudo-monotheistic, similar to medieval Christianity, Islam, or Zoroastrianism. It's the official religion of the kingdom of Navar, which comes originally from a different, medieval world.
=== Gorokh ===
- TODO
+ An underground cult, akin to medieval Satanism, preaching rebellion against Valriel, rule of the mighty, self-interest, disregard for law and common morals; but also a few positive aspects like change and critical thought. Some cultists see themselves as evil, others as “necessary evil”, others as rebels and free-thinkers.
+
+ === Other orders ===
+ Like a medieval religion, the cult of Valriel should have a few “legal”, recognized orders. TBD.
- === Variel ===
- TODO
+ ==== Mostrai ====
+ Religion of Dwarves. Essentially monotheistic but deceased Dwarven heroes are considered immortal in spirit. Loosely based on [[:Dwarven Creation Tale]] but different ending. Details TBD much later when Dwarves are given more attention.
- ==== Mostrati ====
- * religion of dwarves
==== Lythander ====
- * religion of elves
+ Religion of Elves. Polytheistic, Tolkien-like. Humans generally think of Lythander as a god and some even spare “him” some minor worship, but in the Elven language, it's a plural word akin to Middle-Earth “Valar”. May have sub-cults... TBD much later when Elves are given more attention.
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Old Revision: http://wiki.metalforge.net/doku.php/ideas:cult_system_restructuring?rev=1230248950
New Revision: http://wiki.metalforge.net/doku.php/ideas:cult_system_restructuring
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