[Crossfire-wiki] [Crossfire DokuWiki] page changed: faq

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Mon Apr 5 22:50:21 CDT 2010


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Date        : 2010/04/05 22:50
User        : 
Edit Summary: remove humourously outdated question and update command names

@@ -593,58 +593,48 @@
  
  
  ===== Chapter 4 - Client/Server Questions =====
  
- ==== 4.1 Which is faster, Crossclient or Telnet? ====
+ ==== 4.1 How do you start a server and also how do people play in that same game? ====
  
- Crossfire is now client/server based, telnet is no longer an option. 
+ To start a server run:
  
- ==== 4.2 How do you start a server and also how do people play in that same game? ====
+ <code>crossfire-server</code>
  
- You do it this way: 
+ There are a number of options you can pass to this which you may find useful, pass ''-h'' to see the full list of these
  
- ''crossfire -server -detach''
+ if your server is intended to be public, then look at the metaserver section above for how to announce your server to clients. If you only want your server to be used privately, then give the ip address or hostname to the other players you want to permit to join.
  
- The server will now be running in the background on your machine. 
+ To start a new client run: 
  
- Better yet, look at utils/crossloop or some such. Then announce your new server to the network. 
+ <code>crossfire-client-gtk2</code>
  
- To start a new player on the local machine type: 
+ Then choose your server from the metaserver list (if it is a public server) or enter the hostname/ip address (if it is not) you may also use the server option to bypass the metaserver list, eg
  
- ''crossclient ''
+ <code>crossfire-client-gtk2 -server localhost</code> will connect directly to a server running on localhost
  
- To start a new player over the network type: 
- 
- ''crossclient -server "server node name" ''
- 
- Try this as well for other options: 
- 
- ''crossfire -h ''
- 
- ''crossclient -h ''
- 
- ==== 4.3 Is there a client for Windows? ====
+ ==== 4.2 Is there a client for Windows? ====
  
  Yes, there is. Visit the [[http://crossfire.real-time.com/clients/win32_gtk.html|Win32 GTK Client]] page to find out more. 
   
- ==== 4.4 Has the server been ported over to Windows? ====
+ ==== 4.3 Has the server been ported over to Windows? ====
  
   Yes.
  
  SVN sources compiled under Windows, executable is here:
   [[http://sourceforge.net/project/showfiles.php?group_id=13833&package_id=99312]]
  
  
- ==== 4.5 Why is everything so slow or why am I lagging so badly? ====
+ ==== 4.4 Why is everything so slow or why am I lagging so badly? ====
  
  Check the following:
  
    * Make sure your character is _not_ encumbered or heavily burdended. 
    * Check your movement speed (4th line down in the client stat area), it shows up as Speed: and you want those numbers to be high (greater then 1.0)
    * Check your Strength score and make sure you haven't lost any stats from death or monster attacks.
    * If you are still lagging and if no one else is lagging, then start troubleshooting your network connection.
  
- ==== 4.6 Why when I try to launch the server, I see a message about the port already in use? ====
+ ==== 4.5 Why when I try to launch the server, I see a message about the port already in use? ====
  
  Check to see if the server is already running with this command:
  
    ps aux | grep cross


IP-Address  : 92.251.226.213
Old Revision: http://wiki.metalforge.net/doku.php/faq?rev=1263455232
New Revision: http://wiki.metalforge.net/doku.php/faq

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