[Crossfire-wiki] [Crossfire DokuWiki] page changed: user:mwedel:skill_classes
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Fri Oct 14 00:27:16 CDT 2011
A page in your DokuWiki was added or changed. Here are the details:
Date : 2011/10/14 00:27
User : mwedel
Edit Summary:
@@ -15,9 +15,9 @@
* One thought is whether skill scrolls should still exist, or should characters have access to improve all skills when starting out, but given the costs, some of these are effectively never going to get improved.
* As a data point - with 25 skills and 161 points per class, a character that was completely equal in all skills would have each skill cost 6.44. Even if the character was given a benefit and every skill was just 6, I think that would not be a very good class to play - it would only be worthwhile for real long term.
* Using point totals as a guideline (or allow custom characters) has to be carefully done. In a min/max approach, a character could have 11 skills at cost 3, and 14 at cost 9 with a 159 total. One would easily choose the best skills and have a class far better than any presented below, since not all skills are equal.
- ^ Skill ^ Monk ^ Paladin ^ Priest ^ Ninja ^ Thief ^ Barbarian ^ Mage ^ Swashbuckler ^ Warlock ^ Knight ^ Devotee ^ Elemental ^ Wizard ^
+ ^ Skill ^ Monk ^ Paladin ^ Priest ^ Ninja ^ Thief ^ Barbarian ^ Mage ^ Swashbuckler ^ Warlock ^ Knight ^ Devotee ^ Elemental Wizard ^
^Missile Weapon ^100^5^6^4^4^3^7^4^5^3^8^7^
^Sword ^100^4^8^4^4^6^9^5^4^3^8^9^
^Axe ^100^4^8^9^7^3^9^6^4^3^8^9^
^Blunt ^100^4^5^6^7^5^6^4^4^3^6^6^
IP-Address : 173.228.106.67
Old Revision: http://wiki.metalforge.net/doku.php/user:mwedel:skill_classes?rev=1318570004
New Revision: http://wiki.metalforge.net/doku.php/user:mwedel:skill_classes
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