[Crossfire-wiki] [Crossfire DokuWiki] page added: combat:attack_types

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Sun Oct 27 04:04:00 CDT 2013


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Date        : 2013/10/27 04:03
User        : saru
Edit Summary: created

====== Attack Types ======
[[:combat|Attacks]] are made using specific attack types that define what the effect of an attack is:

==== Direct Damage ====
The following attack types have direct damage properties:

  * [[attack_types:Physical]]
  * [[attack_types:Weapon magic]]
  * [[attack_types:Fire]]
  * [[attack_types:Cold]]
  * [[attack_types:Electricity]]
  * [[attack_types:God power]]
  * [[attack_types:Holy power]]
  * [[attack_types:Ghost hit]]

==== Indirect Damage ====
Indirect damage functions in a similar manner to direct damage, except it changes attributes of the defender (and attacker) other than hp to the advantage of the attacker. The following attack_types have indirect damage properties:

  * [[attack_types:Paralyze]]: Prevents all actions
  * [[attack_types:Slow]]: Slows movement speed and attack speed
  * [[attack_types:Confuse]]: Scrambles movement and spells
  * [[attack_types:Fear]]: Forces flight response in a direction away from source
  * [[attack_types:Blind]]: Field of vision removed
  * [[attack_types:Poison]]: Creates a damage over time (DoT) effect that causes poison type direct damage
  * [[attack_types:Life Stealing]]: a portion (0.3%) of damage dealt is given back to the source
  * [[attack_types:Drain]]: experience is directly siphoned and given to source
  * [[attack_types:Depletion]]: Stat points are temporarily reduced
  * [[attack_types:Death]]: causes death

IP-Address  : 59.167.121.117
Old Revision: none
New Revision: http://wiki.metalforge.net/doku.php/combat:attack_types

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