[CF-Devel] Ready_Spell and Ready_Skill menu, PR stats and skill exp
values
Mark Wedel
mwedel at scruz.net
Tue Dec 5 22:14:08 CST 2000
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Also, the client should show the player the skill exp/level when changed
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(same like the normal
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exp and level). Also, the main PRs values. Fire, cold, acid, posion, elec,
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magic, slow, paralyze, fear.
I know it does the protections, as I coded that in. It will send also send
draw_info messages to the client when the player gains skill levels.
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Perhaps we should show them your attack types too?
Player doesn't always know what these are (like if using an unidentified
weapon). Granted, it may not be a lot to give away (for example, even with an
unidentified weapon, it will adjust your other stats and get updated to the
client).
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