[CF-Devel] [Bug 34] Changed - Can't stop running until obstacle hit

bugs at real-time.com bugs at real-time.com
Wed Dec 6 01:45:37 CST 2000


     http://bugzilla.real-time.com/show_bug.cgi?id=34
     
     

*** shadow/34	Mon Jul 24 14:39:16 2000
--- shadow/34.tmp.30612	Wed Dec  6 01:45:37 2000
***************
*** 3,10 ****
  Version: 0.95.6
  Platform: PC
  OS/Version: Linux
! Status: NEW   
! Resolution: 
  Severity: normal
  Priority: P3
  Component: X11 Client
--- 3,10 ----
  Version: 0.95.6
  Platform: PC
  OS/Version: Linux
! Status: RESOLVED   
! Resolution: FIXED
  Severity: normal
  Priority: P3
  Component: X11 Client
***************
*** 83,85 ****
--- 83,94 ----
  repeated assaults on random characters (the gate guard is a notable
  exception (;-)).  However, with some caution, this one can be lived
  with/mostly avoided.
+ 
+ ------- Additional Comments From 
     
     mwedel at scruz.net
     
       2000-12-06 01:45 -------
+ Bug was actually in run code on server (I believe).  At least my fix
+ for player speed not getting set to weapon_Speed unless actually attacking 
+ an object fixed my really fast movement when leaving the gatehouse.
+ 
+ I think client performance may contribute to the problem - client is so busy
+ trying to keep up with all the movement that this delays the client slightly
+ before it sends a response back to the server to say stop running.

    
    


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