At first glance, polymorph seems like one cute little spell, completely harmless, no big deal. It turns out that this is completely wrong. Polymorph is a huge problem! The spell can be used in three different ways: o Polymorph items: In terms of gameplay - TERRIBLE! Not only that one can get all sorts of items that might not even be available in shops, one can even transform artifacts! I once casted polymorph over a bonecrusher and received a kobold dagger. I'm sure I would get a wdsm and magic cloak if I tried hard enough. But those items are supposed to be unique! The player should solve long quests to get them, not just sit there and cast a spell. o Polymorph monsters: This is the worst one by far! How can I defeat Gothwolte or Kasnuk (hardest monsters in the current mapset)? Fighting them? - Nooo... Much easier: Cast polymorph once and they end up as an orc, or maybe even as chicken! But they will still carry their original inventory of course. Do I have to say that this has certain negative effects concerning playbalance? o Polymorph generators: Rather harmless compared to the issues above. But still not good. One can abuse this to create certain generators, hence endless supply of monsters for collecting their loot: For example: Postmen for readables, vampires for spell- books/rings etc. Second problem: Fog is a generator. So guess what happens when you cast Polymorph at a fog? - Yes, you get a random monster generator. Since one can summon fog, this is possible on any given map. Even in scorn, or on savebed places, or in shops. One could annoy low-levels real bad with this trick! Hopefully all agree that we need to do sth. about that. I see only two ways: - Invent and code ideas to fix all the problems I mentioned above. That is HARD work, but who knows... - Remove Polymorph. All we need to do is make it unavailable. And when someone managed to fix it, we can make it accessable again. Andreas V.