I've juste checked this in. IF someone wants to actually write descriptions for the chracter races so that the first change below actually has an effect, that would be great. You just need to add and msg ... endmsg into the player race archetypes (dwarf, elf, fireborn, etc). The message should contain information about the racial abilities (see in dark, regen, skills, ...) Certainly abilities that you otherwise don't really know about it. MSW 2000/12/16: server/player.c: If the player race archetype has a message, print that out. This allows a descriptive message about what the different races will get. The message is removed from the player once they decide on the race. common/living.c: Add some parens around some PR resistant checks - eliminates warnings from gcc. server/disease.c: have cure_disease remove all diseases a player is infected with. The code suggested it was attempting to do so, and the messages it printed out certainly suggested that the character was disease free.