[CF-Devel] Race info/crossedit/compiling

David Hurst dhurst at it.swin.edu.au
Sun Dec 17 17:04:41 CST 2000


Hello peoples.

I am very excited to read peterm's race information. Sounds very clear and
reasonable to me and I am very happy to see it go into the CVS as it adds
more context to the game. I really like the Q's and Fireborns information as
it lets players know early that these are more difficult to play. I would
like to see some information about the Gnomes natural resistance to most
common magics, ie paralyze, magic, confuse etc. I suggest again that we add
+10 to each of the really common resistances and take off say one from one
of the Max stats.. I suggest Str. I personally find the Gnome the best race
to play as it gives a really good spread of Maxes that are all at reasonable
levels. I think a gnomish summoner has the best stat maxs =).

I still wouldn't mind seeing Q's be able to wear girdles though =), but I
suppose with AV's armour improving by level this is no longer THAT
important.

Also, I happen to have a few ideas concerning further context. Perhaps it
would be good if we could give players a better idea of what a Q is really
supposed to look like =). If we could get some free graphics off some
webpage and splash them across the screen as a player chooses race etc then
perhaps the quality of the graphics would be alot less of an issue. If a
person knows what they are supposed to be looking at, they might have less
concerns about what it really does look. Obviously just getting better
graphics is another way of doing it, but with this we can have nice big
pictures with plenty of detail or something =). Well just an idea.


About Crossedit. Several people have expressed their concern that there is
no windows version of crossedit. It seems we really HAVE to improve
crossedit ASAP because there are alot of map makers out there who simply
cannot get past the install of linux or crossfire. I suppose if we are going
to make a rewrite of it, that would be the best time to mac a port the
windows. Personally I have no interest in that cause I run linux, but I can
see the validity of such requests. More maps, better gameplay? Well I always
thought it was quality before quantity, but more good maps wouldn't hurt
anyone =)).


I just remembner something REALLY important. Rick Tanner if you read this
could you please put a notice on the download page of crossfire. ALL linux
users must have GTK-dev installed as well as xpmlib!!!. Several people also
have told me they could not install crossfire and I would bet the bottom
dollar it is because they didn't have one, or either of these. For debian
users it is just a simple matter of running apt-get install gtk-dev etc. but
I don't know how you would do it for redhat etc. I think this is a very
important issue as it got me =) and it has got me in the past =). A simple
notice about the requirements would really help with alot of the compiling
etc. (especially running the configure script!). Thanks.

dnh


    
    


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