Thanks Pete, I would be happy to. Again this fits right in with the context stuff and I suppose we may be able to tie in that "story" about the gods to? It was a discussion LONG ago about creating a story to tie the gods together.. well just a thought. Also instead of all books, we could give the story to one of the priesty type people who are usually just inside the temple. If we make a trigger that you have to walk over that makes the priest ask the player to come and talk about the god etc etc. We could instead make the player have to find out about the god, more than just read it. Things like: priest: "devourers are dark beings it's true, but there is power behind their malice" player: "power?" priest: "yes, it is said the mere touch of the devourers will drain a person of their life and even give it to the wielder. Of course this comes with a setback, no devourer will allow it's followers anything to do with the gods of the living" player: "living?" priest: "Yes, gods like Gaea love to muck around with the living and bring peace and happiness. Devourers can't stand this and will stop at nothing to bring destruction. They go so far as to prevent followers from using restorative magics and instead bless them with stronger skills in wounding and death" Or something to this affect.. i'm sure you get where I am headed. Well I think this would be a better way to deliever the information. The point is I am happy to do it. dnh