[CF-Devel] Re: Info for Gods.
Andreas Vogl
andi.vogl at gmx.net
Mon Dec 18 21:40:01 CST 2000
dnh wrote:
>
Thanks Pete, I would be happy to.
>
>
Again this fits right in with the context stuff and I suppose we may
>
be able to tie in that "story" about the gods to? It was a discussion
>
LONG ago about creating a story to tie the gods together.. well just
>
a thought.
I would certainly love to have an overall "creaton story" and a basic set
of legends for CF. That might involve into several quests and it creates
a nice, mystique atmosphere.
>
Also instead of all books, we could give the story to one of the priesty
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type people who are usually just inside the temple. If we make a trigger
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that you have to walk over that makes the priest ask the player to come
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and talk about the god etc etc. We could instead make the player have to
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find out about the god, more than just read it. [...]
Yeah, stuff the priest with interactive info about the god. That's much
nicer
than just a book. For the complete newbies (maybe not able to communicate
with npcs properly) I would put a magic mouth at the temple-entrance. Sth
like: "This is the temple of Sorig, the diety of storm and lightning,
god of the skies."
Andreas V.
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