Michael Toennies wrote: > > Hi > > Ohm, its much more simple: in the struct who describe the > player is a field cpl.ob.face what is the face of the > player char (because all objects in cf use the same struct). > Actually, there server had the right version. IT just never sent that to the client. I just checked this in the cvs repository, which should fix the bug: server/time.c: Add call to esrv_update_item to update the face for the client after the player chooses a class. MSW 11/3/2000