[CF-Devel] client cpl.ob.face at the start
Michael Toennies
mtx93 at tzi.de
Sat Nov 4 10:33:27 CST 2000
Hi
Ah, thanks for the fast patch.
Can you insert a patch for the experience too?
To include it easily also with older client, we need a better
interface for client->server setup.
For the sound for example, you can make set it on/off.
But you must waste a cmd for it.
Better we use a kind of setup cmd.
Like:
SETUP <len> <(word) cmdid> <(word) value> <(word) cmdid> <....>
Thats bottom up compatible and we dont must use the VERSION cmd for it.
We simply can set:
SETUP SETUP_SOUND ON SETUP_EXPEXT ON .... and so on.
Michael
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-----Original Message-----
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From:
master at scruz.net
[mailto:
master at scruz.net
]On Behalf Of Mark Wedel
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Sent: Saturday, November 04, 2000 7:40 AM
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To: Michael Toennies
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Cc: Crossfire-Devel
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Subject: Re: [CF-Devel] client cpl.ob.face at the start
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Michael Toennies wrote:
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> Hi
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> Ohm, its much more simple: in the struct who describe the
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> player is a field cpl.ob.face what is the face of the
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> player char (because all objects in cf use the same struct).
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Actually, there server had the right version. IT just never
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sent that to the
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client.
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I just checked this in the cvs repository, which should fix the bug:
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server/time.c: Add call to esrv_update_item to update the face for
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the client after the player chooses a class. MSW 11/3/2000
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