Hi, First what this patch does outside of god_intervention(): The problems with start equipment (cursed items, many spellbooks with same spell) should be fixed. "summon avatar" is probably broken, because it used the god itself as the archetype to clone, and that has now some randomitems that the avatar should not have. But once the patch doesn't need to care about compatibility anymore, it'll be trivial to make a seperate avatar archetype and record the name of this archetype somewhere in the god's treasure list. A bug in god_intervention() has been fixed. Depletion was always removed even if the god had attacktype & (AT_DRAIN | AT_DEPLETION) because the code did test for attacktype & (AT_DRAIN || AT_DEPLETION). Well, you'll find this is the kind of bug when you a) look _very_ carefully, or b) put spaces before and after operators. god_intervention() now looks at the god->randomitems if the god has some. I've already implemented some new possibilities. You need to follow Mostrai if you want to test them with this patch. There's still a lot of compatibility code left. I'd like to remove that code ASAP, but that requires that every god has a treasure list. What's different from old god_intervention() except that you can now select each feature independently from each other and independently from god's path_attuned/repelled/denied: * Distinct "remove damnation", you can have gods that only remove curses, not damnations. * Some gods may enchant weapons better than other gods (determined by the level of the treasure object). I've also reduced enchantments at high wisdom levels. Even a god with god_enchant_weapon_high will only enchant weapons to magic +11 (if follower has maximum wisdom level). * Weapons will get a title first, before everything else. Gods will never add an attacktype to a weapon without that title. * (Not yet in this patch, but in my sources:) God will add its attacktypes if weapon has some of the attacktypes, but not yet all. * God can give any treasure (from a treasure list in the "treasures" file) to the follower. FLAG_STARTEQUIP will be set on these items. Be careful when using this feature, because the amount is not limited. Example in the patch: random_food. * God can give any item (with or without FLAG_STARTEQIUP) to the follower. It won't hand out this item if the follower already has something similar. This makes it rather safe to use. Example in the patch: Helmet of Mostrai. * God can say arbitrary messages. * God gives spells to the follower. In addition to what was already implemented (directly teaching the spell), the god can also give a spellbook with that spell. The new code doesn't use learn_prayer_chance[] anymore, because the calls to god_intervention() are already influenced by the followers wisdom, and it turned out that the only limiting factor was the level (because once I had reached the required level, I went to an altar, started praying, put some heavy item on the 'use_skill praying key and just waited until I got the spell). Possible features not implemented: * There is only the possibility to completely heal the follower. Some gods (e.g. those with path_repelled & PATH_RESTORATION) could use a less powerful healing method. * There is no possiblity to restore spellpoints implemeted yet. * Enchanting of bows and other types of equipment. What's needed now is discussing these and other ideas, and creating the treasure lists for the other gods. I'd appreciate if somebody else would create these lists. All required features and standard archetypes to replace the old god_intervention() are already in this patch, you'd only need to create archetypes for the spells and put the treasure lists in lib/treasures. Then I can remove the compatibility code and make the patch ready for inclusion in the official CVS tree. -- Jan -------------- next part -------------- A non-text attachment was scrubbed... Name: patch38a.gz Type: application/x-gunzip Size: 9199 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20001108/a08f5a72/patch38a.bin -------------- next part -------------- A non-text attachment was scrubbed... Name: arch38a.gz Type: application/x-gunzip Size: 1128 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20001108/a08f5a72/arch38a.bin