> Jan E. wrote: > > > I suggest implementing the following protections/immunities: > > > > arrows/thrown objects: 80% > > spell missiles: 90% > > bolt spells: 100% > > finger of death: 100% > > "smite" spells: 90% I'm a little concerned with arrows/thrown and spells objects.... Right now, guards are practically immune to arrows and most spells because they can't be shot at them fast enough. I'm actually in favor of makign them abit vulnerable, as Jan proposes but this would change the game. Any other comments? PeterM