UG: get_attack_mode(): freed object BUG: get_attack_mode(): freed object victim (arch fireball, name fireball) already dead in hit_player() victim (arch fireball, name fireball) already dead in hit_player() victim (arch fireball, name fireball) already dead in hit_player() victim (arch fireball, name fireball) already dead in hit_player() victim (arch fireball, name fireball) already dead in hit_player() victim (arch t_boulder, name boulder) already dead in hit_player() victim (arch t_boulder, name boulder) already dead in hit_player() victim (arch t_boulder, name boulder) already dead in hit_player() victim (arch t_boulder, name boulder) already dead in hit_player()