On Sun, Nov 26, 2000 at 02:58:01PM -0800, Mark Wedel wrote: > Jan Echternach wrote: > > missing was_destroyed() checks. Maybe an "enemy_count" should be added > > to the object structure. Monsters are casting spells and doing a lot > I wonder if a more general 'target_count' or 'other_count' might be more useful > for cases where we also want to track the count of something other than just > enemies. The count itself doesn't make much sense without a corresponding member of type 'object *'. You would have to use find_object() every time. Naming it 'enemy_count' also makes it obvious that you can't use 'enemy' without restrictions while 'enemy_count' is used for something different. -- Jan