[CF-Devel] gdb tracing of attack_mode bug:
Jan Echternach
echter at informatik.uni-rostock.de
Mon Nov 27 05:14:17 CST 2000
On Sun, Nov 26, 2000 at 02:58:01PM -0800, Mark Wedel wrote:
>
Jan Echternach wrote:
>
> missing was_destroyed() checks. Maybe an "enemy_count" should be added
>
> to the object structure. Monsters are casting spells and doing a lot
>
I wonder if a more general 'target_count' or 'other_count' might be more useful
>
for cases where we also want to track the count of something other than just
>
enemies.
The count itself doesn't make much sense without a corresponding member
of type 'object *'. You would have to use find_object() every time.
Naming it 'enemy_count' also makes it obvious that you can't use
'enemy' without restrictions while 'enemy_count' is used for something
different.
--
Jan
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