> Message: 2 > Reply-To: < andi.vogl at gmx.net > > From: "Andreas Vogl" < andi.vogl at gmx.net > > To: "Crossfire Devel List \(E-mail\)" < crossfire-devel at lists.real-time.com > > Subject: RE: [CF-Devel] Okay here goes... my thoughts > Date: Sun, 8 Oct 2000 17:43:23 +0200 > > > yup okay.. would love to see you ideas for race/caste... I played to death > > a game called Realmz for mac (www.fantasoft.com), check it out if you can. > > That is prob your best bet for races? > > That´s a nice one. But Peter´s proposals about race/class are already > pretty good I believe... > yeah I know, I read the email. Well I am more pointing out an existing version that works... I am not saying change to this, just take this in mind =) > > are wraiths affected by holyword? if they are now undead I spose they > > are? perhaps abit more warning on the effects of killing players with holy > > word should be put up? I accidently killed a player called Fizban with it > > once (sorry Fizzy) and I found you lose ALL your exp. > > Haha, yes I remember... Too bad I didn´t see it. I´ve heard about that > afterwards. I found it so funny that Fizban, the most high level character > on voldsbooks these days (highscore #1) got killed "by accident". =))) > Of course I felt sorry for him too, but he didn´t take it seriously. > mmmhmmmm well, it was the last time I ever saw him on voldsboks... and Rower is now no. 1 =) > > > > I admit I know where the WDSM is and i did have help in finding it and > i > > > > think it would be easy to balance it out, just remove immune cold from > > > > there (leave prot cold). I think without that the game is alittle > silly, > > > > > > Heh. I don't know enough about the mapset yet to get WDSM. I code more > > > > than I play. (Therefore, I need people like you to help me with play > > > balance.) > > > > > > The pupland maps got changed recently to make WDSM lots harder to get, > > > and to add startequip 1 to it, so that if you drop it, it's gone. > > > > > yeah red_blaze told me he had done it just needed to put it in.. he is > > sour cause he worked out how to get WDSM and now we all have it =) > > Hehehe! Damn, you got me :-P > > No, honestly: I think everybody running around with the old-style WDSM > is not what crossfire was designed for. > mhmmm... crossfire wasn't designed for lag either ;) > But it´s a fact that I found an insane workaround to get it while > the quest was still broken and undoable. :-) > I had probably played too much these days... but man, did I enjoy it... > The trick was to fetch a chest with a summoning rune and open it > right on a certain place, to get summoned creatures press an > unreachable button behind the wall... Crazy huh? > > However, with the new maps things should be quite well balanced I hope. > Besides I´m at fixing the numerous remaining bugs in pupland > and I´m trying to make it all neat and fun to play. I do that in > favour and support from the original pupland-authors, very nice guys > they are. > mmmmmmmmmmmmmmm > > I like the drop/done thing... but I can see some problems with it... > > accidents etc.. > > Of course, but I believe that can be avoided. And there is also this > inventory-lock function... In fact, the startequip thingie is just > the best way to do it right now, that I can think of. > I´d say better a few highlevels loosing it than a few newbies getting it. > > > perhaps just a thing like prepare weapon? once you wear > > the armour it becomes yours hence no one else can wear it? maybe even if > > you just pick it up? > > That´d be cool. Anyone code it and I´ll put it in for sure. But it must > happen at picking up, that´s important. Trading shall be prevented. > yup... mmkay, jots down in little book > > I did the scorn quests! WHICH I LOOOOVE! I love getting titles.. everyone > > on voldsboks loves them too... pity about random maps crashing all the > > time ={.. do you realise this is happening? if not.. go onto voldsboks and > > see for yourself. > > Yes, my compliments for that quests too! I believe that the randommaps > are much better than most of these old-style hack´n´slash maps. > And they are new every day!!! The crashes are a little problem, but I hope > they´ll be fixed sooner or later. > > about the baby dragons - not behaving "baby"-like: > > mmm could we do something.. perhaps turn them into a completely different > > breed of dragon? (hell dragon? emerald dragon (play around with palette)) > > Don´t ask me why, but I like the name "Emerald Dragon" for some reason... > yup, I reckon that is the most appropriate... would anyone mind too much If I changed them to be green? of course maps like the 4 towers might seem strange with greenish dragons in the fire part... but people can live with that =) I love emerald dragon too, gimme da word etc dnh (AKA ...) ps, There are still quite a few dragons that haven't been done, ice/frost, hell, brown (physical dragons), emerald (chemical usually), gold (friendly). And there aren't any Drakes which are like dragons but dopy. If people are having problems trying to think of new dragons/enemies give me a bell.