[CF-Devel] object movers
Mark Wedel
mwedel at scruz.net
Fri Apr 6 01:25:28 CDT 2001
Preston Crow wrote:
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On a side note, I think I found a bug in the current player_mover code in
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time.c:move_player_mover().
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The code checks to see if the mover is moving the object to another
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playermover. However, the direction of movement is random if op->stats.sp
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is zero, and the random direction hasn't yet been determined.
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I doubt that there are many movers with random direction, so it's not a big
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deal.
I've fixed this in CVS. Basically, if the player mover does have a random
direction, the function determines the direction it will go this time around,
and then use appropriate direction for all future checks.
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