[CF-Devel] container overstuffing
Mark Wedel
mwedel at scruz.net
Fri Apr 6 01:40:01 CDT 2001
Preston Crow wrote:
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I like this one, but I guess it really should be fixed.
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When you pickup an item that would normally go in a container, and there is
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some space available, it will put it in the container, even if the result
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is a container exceeding capacity. Or at least, it usually does this. If
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you pick up a specific count, it won't.
Just want to get clarifcation on this:
If say you have 100 arrows in your inventory, you can drop all 100 into a
container (by not specifying a number - just dropping them), but dropping 99
will not?
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