[CF-Devel] container overstuffing

Mark Wedel mwedel at scruz.net
Fri Apr 6 01:40:01 CDT 2001


Preston Crow wrote:
>
     
     
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      I like this one, but I guess it really should be fixed.
     
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      When you pickup an item that would normally go in a container, and there is
     
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      some space available, it will put it in the container, even if the result
     
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      is a container exceeding capacity.  Or at least, it usually does this.  If
     
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      you pick up a specific count, it won't.
     
     
 Just want to get clarifcation on this:

 If say you have 100 arrows in your inventory, you can drop all 100 into a
container (by not specifying a number - just dropping them), but dropping 99
will not?

    
    


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