[CF-Devel] Spellpoints recharge rate oddity

Mark Wedel mwedel at scruz.net
Thu Apr 12 01:07:14 CDT 2001


 I believe this is now fixed in CVS:
common/living.c: Don't use the last_heal object in experience objects as
   sp regen penalty.  This should fix the problem of inconsistent sp regen
   rates - last_heal is used in experience objects if the permanent experience
   option is turned on.  MSW 2001-04-11

 If the real-time server could get updated to CVS soon so we can really see if
the problem goes away, that would be great.

    
    


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