The crossfire server compiles and runs under windows without any trouble. Except for the fact that the sleep doesn't work. As you can imagine, this makes the winserver run at lightning speed. We should definitly try to fix that before V1.0. It's the function sleep_delta() in "common/time.c". If all else fails we could make an #ifdef and specify a seperate sleep procedure for windows. When this is fixed, you know what that means for us? The whole friggin world can host a crossfire server!!! :-) Andreas V.