Just add a pedestal that only connects when a player is on top, this would protect against this issue. dnh On Sun, 22 Apr 2001, Mark Wedel wrote: > "H. S. Teoh" wrote: > > > > Simple. Replace the CheckInv object inside the small apartment with a > > button that opens the door. I.e., make the door always openable from > > inside. If someone manages to get inside the apartment, obviously he's the > > owner, so there's no reason to use CheckInv inside as well as outside. > > when that apartment was originally done, that was not an issue (ie, the only > way to get in your apartment would have been through the door). Having a > checkinv would basically mean you couldn't leave your key behind. > > I would suggest a button might be a bad idea, as someone may leave stuff on the > button, thus unintentionally leaving their apartment open. OTOH, maybe that > wouldn't be a terrible thing (when you leave your house, you could leave your > front door open also, and if you do so, you deserve what youu get (well sort of > - more so in crossfire than real life)) > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel >