[Re: [CF-Devel] spell: town portal]

DAVID DELBECQ david.delbecq at usa.net
Mon Apr 23 04:11:17 CDT 2001


Joris Bontje <
     
     jbontje at suespammers.org
     
     > wrote:
On Mon, Apr 23, 2001 at 12:23:29AM -0700, Mark Wedel wrote:
>
     
     
     
Town Portal spell...

It works splendid, it didn't merge 100% into the latest CVS version, but thats
a minor issue.
I think this is very usefull and should be put into crossfire AFTER version
1.0

Note to tchize:
As you probably know there is some kind of function freeze in the code...
because of the 1.0 release


>
     
       One question/concern:  Is there any checks such that players can make
     
     their
>
     
      link from say their apartments (where the gate will exist for ever) to some
     
     >
     
      really juicy treasure chamber?  Such that the player logs in each day (or
     
     every
>
     
      2 hours really) hops through the gates, grabs the treasure, and logs out
     
     again?
That works, but it will be one way then... the 'treasure' portal doesn't get
saved...
(but you can use word or recall to get back)

Another item:
Town Portal also allows other users to enter your appartment and maybe steal
everything...

---> Yes, but in a certain way, making a town portal to your appartements
---> is a way to delibarately say people: ok, am opened, you can come in.

Yet another item:
because town portals cant be destroyed or picked up, I already see my
appartment filling up with portals.
(possible solution: let users be able to 'pickup' their own portals. the
pickup action should destroy that portal)

---> If you haven't check the things, casting an new pair of portals
---> leads to the destruction of the previous one, so your apps
---> can't get filled with portals and people who makes portals
---> to treasure room shouldn't cast another one to keep the first one 
---> alive.

Suggestion:
Make it possible to destroy portals
---> As said, already done.
Make it unable to use town portal in personal maps (like appartments). 
and/or let the townportals have different strenghts based on the spell level
of the user:
1-10: one way town portal, single user, nonsaveble
11-20: two way town portal, single user, nonsaveble
21-: two way town portal, multi user, nonsaveble
Userlevel of 110: allow saving (in private maps)

---> And?

Town portal is a very powerfull spell, very handy but also has some risks. 





David Delbecq
     
     David.delbecq at usa.net
     
     

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