[CF-Devel] 25% experience penalty is too high for high level
chars
dnh
dnh at hawthorn.csse.monash.edu.au
Tue Apr 24 22:21:08 CDT 2001
I agree, it is very tiresome getting points back after you die.
Perhaps we could make this a curve of loss? As level increases penalty
decreases?
dnh
On Tue, 24 Apr 2001, Peter Mardahl wrote:
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Hello,
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I've been playing a good deal, and I think that a 25% experience
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penalty is way too high about level 50 overall or so and up.
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Recovering all that exp can take many hours, and building up
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your exp by repeating certain maps over and over isn't all that fun.
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I propose that we lighten this penalty: 25% or 3 levels in each
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experience category, whichever is LESS.
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What say y'all?
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Regardless, I think I'll put this new rule into effect on
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crossfire.csua soon.
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PeterM
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