Andreas Vogl wrote: > Yes I have "meddled" with poisoning a few months ago, and I seem to be > known for my tendency of beefing things up... hehe :] > ...but not in this case! I did the opposite. I introduced limits to > stats loss during poison-effect. > Anyways, poisoning on high-level monsters is indeed not harmless. > But I can't say I'm unhappy about that fact, as long as it is used > in maps wisely. I guess I could look at the code, but how does resistance to poison affect it? Does it just reduce the likelihood of being poisoned? If so, thats not very useful if your fighting a monster with poison attacks, because you'll get hit by it so much, your going to fail one. Reduced duration may fall into a similar case. Sure, duration being really short is useful if your just hit by a poison cloud, but once again, if your fighting a monster, you'll probably get re-poisoned before it wears off. I really don't know how poison works, but it could very well be a case where getting 90% may not help out a lot in the above circumstance. > > I also agree to Mark, maybe a "potion of poison resistance" with > poison +90 might be useful. I would not go byond 90% though. > There's a lot of poison-res. on equipment as well. "Venomtooth", > "mudman's ring" and "orcish helmet" to name a few... > And don't forget about Gnarg!! He is a warrior god and > gives poison resistance (holy possession -> +95%!). As said, protectiion potions for most attacktypes could be added (confusion/slow/paralyze being another - maybe a potion of free action?) what about potion protection from drain, which is 100% protection, and reducing the current items to 90%? I think that would be 'more balancing' - right now, everyone gets 100% immunity to drain fairly early, and never care about draining monsters again - I would like to add that fear back in the gain. At least with 90% resistance, you have enough time to say 'oh $@!$', run away, and drink your potion before coming back. The math on this gets tricky, as the grimreaper tries to take 10% of your exp at that time, modified by your resistance. but if you have 90% resistance, even if youu get hit all 10%, your not losing too terribly much (although, the way the levels are, at higher levels this could be more a pain)..