[[CF-Devel] CPU and memory?]
DAVID DELBECQ
david.delbecq at usa.net
Sat Apr 28 13:10:10 CDT 2001
Bob Tanner <
tanner at real-time.com
> wrote:
After the latest cvs update, I am seeing crossfire consume much more
resources.
With 4 people playing.
PID USER PRI NI SIZE RSS SHARE STAT LIB %CPU %MEM TIME COMMAND
25275 crossfir 16 5 21968 21M 1760 R N 0 60.5 11.4 250:33 crossfire
>
-----------------------<
Well, this doesn't seem to be a problem of the cvs version. I localy use the
0.98 version without cvs to develop maps. In a map with 10 demon lords, the
server is laggy when they are casting while the same map didn't lead to
problems with version 0.97 i used before. It seems the the latest changes did
really slow down the server. When i speak of slowdowns, i mean a use of 90%
cpu on a 600Mhz Athlon for 1 user.
Could someone take a look at it?
David Delbecq
David.delbecq at usa.net
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