Bob Tanner < tanner at real-time.com > wrote: After the latest cvs update, I am seeing crossfire consume much more resources. With 4 people playing. PID USER PRI NI SIZE RSS SHARE STAT LIB %CPU %MEM TIME COMMAND 25275 crossfir 16 5 21968 21M 1760 R N 0 60.5 11.4 250:33 crossfire > -----------------------< Well, this doesn't seem to be a problem of the cvs version. I localy use the 0.98 version without cvs to develop maps. In a map with 10 demon lords, the server is laggy when they are casting while the same map didn't lead to problems with version 0.97 i used before. It seems the the latest changes did really slow down the server. When i speak of slowdowns, i mean a use of 90% cpu on a 600Mhz Athlon for 1 user. Could someone take a look at it? David Delbecq David.delbecq at usa.net ____________________________________________________________________ Get free email and a permanent address at http://www.netaddress.com/?N=1