On Wed, Jan 03, 2001 at 03:32:32PM -0800, Peter Mardahl wrote: > > Ok. Then maybe make it startequip and inventory locked by default? Even yo > >ur > > god doesn't want you to drop it, so puts that little extra stickiness to it? > > Player could still get rid of it with just minor extra effort. > > This seems like a great way to do it to me..... Should be a trivial change to fix_generated_item() in common/treasure.c: Just set FLAG_INV_LOCKED together with FLAG_STARTEQUIP. This will also lock the start equipment of new players. -- Jan