[CF-Devel] Re: [Freeciv-Dev] FreeCiv sounds
dnh
dnh at hawthorn.csse.monash.edu.au
Sat Jan 27 21:14:10 CST 2001
On Sat, 27 Jan 2001, Tom Yoder wrote:
>
I'm probably going to the range tomorrow, and I'll bring a bunch of stuff
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and a recorder, sometimes it is windy at the range, so no promises as to the
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quality, but I have the following rifles (and more) M16/M4 5.56mm, AKM
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(AK47) 7.62x39, Remington PPS Sniper Rifle 7.62x51NATO, 30-30 Winchester
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Lever Action (Model 1894), Mosin Nagant 7.62x54 (Made in 1899 I believe),
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Mauser 8x57 (Est 1924 production), In pistols I have Glock 22&23 .40cal, SIG
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239 9mm, Makarov 9x18 (Soviet Pistol from around 1950), Colt 1911 .45, Luger
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P-08 .30Luger, Ruger 44Mag, S$W .38 Revovler and Tec22 Pistol.
Weee, totally cool =). Well crossfire is actually a fantasy game.. with
wizards and warriors etc etc. But I am thinking almost anything can go for
a spell sounds, for example, there is a spell called magic bullet. We can
probably get a good gun shot sound for that =).
There are> several other weapons in my personal arsenal, as well as I have a friend
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with a Sherman Tank, though it cost something like $500 each shot, so I
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doubt I can record that :).
Well explosion sounds would be very useful. Don't spose you got a flame
thrower? some fire sounds would be nice. After that its anyones guess as
to what might be useable or not. I must point out you are under no
obligation what so ever, so if you can only send us one thing, we will
still be very happy =).
If you can tell me what point in history this is
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suposed to take place, I obviously can provide wepaons noise
from firearms
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dating from 1891 to present. Also this is not a complete list, just what I
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think is the most interesting.
No crossbows or swords then? Wouldn't mind some swords fighting sounds.
Mostly I don't want to record everything I
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have, because well, its alot of stuff to pack up and drive out to Knob Creek
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Machine Gun Range, and my Mustang won't hold everything and ammo for it, so
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if you can tell me more specifically what you're looking for, it would be
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helpful :) Also, I can only fire one thing at a time being only human and
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all :P
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Could you send me a link to a website for crossfire? can you give me more
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info? Sounds interesting from what I know so far :D
crossfire.real-time.com
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Thanks
>
Tom Yoder
No Thankyou, especially for your prompt reply ;)
dnh
>
tom.yoder at home.com
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----- Original Message -----
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From: "dnh" <
dnh at hawthorn.csse.monash.edu.au
>
>
To: "Tom Yoder" <
KYMidnight at hotmail.com
>
>
Sent: Saturday, January 27, 2001 9:29 PM
>
Subject: Re: [Freeciv-Dev] FreeCiv sounds
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>
>
> Hello, I used to develop for freeciv long ago but read your message and
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> had a sudden thought. I am currently developing for another opensource
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> game, crossfire, and we also in at the stage of adding sound. We are
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> looking for sounds of combat, explosions, fire, basically anything that
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> can be used =). If you could supply any of these or anything else which
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> may vaguely be useful to us could, would you be able to assist? Any format
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> and almost any quality would be great =).
>
>
>
> Thanks for your consideration,
>
>
>
> dnh
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