As a very recent thread suggested, removing the ability of the player to set the title is the first step. Michael Toennies wrote: > Lord = Title & Gender > Darkmoon = Name > Dwarf = race > Paladin of Light = Profession as a note, the last should probably be 'class of god'. Ie, Paladin of Lythander, Priest of Gorokh, etc. > Name & Race are known. as is class and god. > This needs the addition of gender information, which is easy (i like the > different gender chars > in wyvern for example). As I think I suggested in another message, I would certainly at some point like to see the archs modified so that every arch has 2 names - a single name and plural name. This fixes some bugs (where we don't plural a name correctly because it doesn't follow simple english rules), and also makes life simpler (remove need_ie flag, etc). For player archs, this second name could be used as the second gender (you won't have need to use that for real plural of things like the class of pc race). Presumably, to make a title permanent, an object would need to get added into the characters inventory which now says the title is Lord/Lady, Count/Countess, etc. If you only want each character to have one title, this may get a little trickier, as it means that maps that grant this need to be consistent (presumably, some field in the object that contains the title can be used to say how notable this title is, so if you do something, the code only changes the title if the new one is of higher noteworthiness). But it has been suggested, and I think I like this better, is that a character could have multiple titles. Tiberius, The Priest of Gorokh, Slayer of the Dragon King, Destroyer of the Crypt Keeper, .... The first few - Tiberius (name), The Priest (class) of Gorokh (god) would be calculated from the start. The second would be various rewards as gained through adventuring. The only worry about this is that this could get to be a very long string no one really cares about. But to be honest, I've never ever really cared much what the title of the character is.