[CF List] race, profession, guild & titles
Chachkoff Yann
yann.chachkoff at mailandnews.com
Sat Jul 14 11:59:23 CDT 2001
about the title problem.
>
Kimmo Hoikka wrote:
>
> The title system in Omega works well also. You have different titles for
>
> guilds and it really makes the playing interesting since you can almost
>
> never achieve the perfect char. Either you consentrate on one guild and
>
> become the master of that guild or you join different ones and end up
>
> beeing mediocre on each (or perhaps the champion of all after years and
>
> years of playing).
>
>
I have no problem removing the ability of players to set the title.
>
certain quests giving titles could be handy (at a basic level, consider the
>
random maps quest in scorn - your title could certainly be set to
>
baron/knight/lord/etc as appropriate).
Problem with the system right now: you cannot have more than one title at a
time. The current title command should better be called "nickname", because
it is not really a reward, but just a way to name your character. Maybe
implementing a list containing all the titles a character owns is a good
idea, and quite easy to do, so you can have a character like this:
Gros the bug keeper, Knight of Scorn, Apprentice of Occidental Mages
where "bug keeper" is just a nickname given by the player with no practical
use, and the others are titles useful in the game. Then the player commands
should be modified to something like:
nickname [name] : gives your player the nickname specified (the current title
command);
titles : display all your titles in the client log window.
Chachkoff Y.
More information about the crossfire
mailing list