[CF List] race, profession, guild & titles

Chachkoff Yann yann.chachkoff at mailandnews.com
Sat Jul 14 11:59:23 CDT 2001


about the title problem.
>
     
      Kimmo Hoikka wrote:
     
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      > The title system in Omega works well also. You have different titles for
     
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      > guilds and it really makes the playing interesting since you can almost
     
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      > never achieve the perfect char. Either you consentrate on one guild and
     
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      > become the master of that guild or you join different ones and end up
     
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      > beeing mediocre on each (or perhaps the champion of all after years and
     
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      > years of playing).
     
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       I have no problem removing the ability of players to set the title. 
     
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      certain quests giving titles could be handy (at a basic level, consider the
     
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      random maps quest in scorn - your title could certainly be set to
     
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      baron/knight/lord/etc as appropriate).
     
     
Problem with the system right now: you cannot have more than one title at a 
time. The current title command should better be called "nickname", because 
it is not really a reward, but just a way to name your character. Maybe 
implementing a list containing all the titles a character owns is a good 
idea, and quite easy to do, so you can have a character like this:

Gros the bug keeper, Knight of Scorn, Apprentice of Occidental Mages

where "bug keeper" is just a nickname given by the player with no practical 
use, and the others are titles useful in the game. Then the player commands 
should be modified to something like:

nickname [name] : gives your player the nickname specified (the current title 
command);
titles : display all your titles in the client log window.

Chachkoff Y.

    
    


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